Considering we can only produce green from basic lands in this five color build destructive revelry is actually our best option, Wear was drawn to my attention but the basic plains is awkward, Lingering souls has been an absolute all star in giving us pressure that we can recur. Considering we play Combust , Rakdos Charm and Path to Exile as splinter twin hate cards it is just a bonus that we can disrupt and shock them with this conditional splinter twin kill spell
May 28, 2014 10:39 a.m.
am i getting something wrong here? Stomping Ground does the trick for Wild Nacatl but its not "basic", in fact, the only "basic land" is that one forest.. so they wouldnt work for Tribal Flames or Might of Alara .. or would they?
October 17, 2014 3:49 p.m.
Yep because if you look at the card type on the lands like Stomping Ground it says land-forest mountain so it works for everything that uses land types unless it specifically says "basic land". So it triggers Tribal Flames , Might of Alara , Wild Nacatl
October 17, 2014 3:58 p.m.
well, that was my point, Tribal Flames and Might of Alara both say "basic land types"
October 17, 2014 4:05 p.m.
Yeah sorry my explanation was confusing, they work for those cards because forest,island,mountain,plains,swamp are all basic land types but the lands themselves are not basic thats why it works
pacis_victus says... #1
Is there a particular reason you have Lingering Souls side boarded? It seems a bit weird there to me. I also noticed that you've got Destructive Revelry in your sideboard, but do you think that'll be enough enchantment removal against a hard Blood Moon or Splinter Twin strategy?
May 23, 2014 9:02 p.m.