I decided to drop Krark-Clan Ironworks - it's the hardest combo to assemble, however I kept the other two pieces. My meta is fairly creature heavy and it gives me a good backline. Plus it works really well with Tymna and Thopter Foundry by itself makes Bloom Tender tap for 4 colours. But I hear what you're saying with it.
I also cut Hangarback Walker (which makes me a bit sad) because you're right, I wasn't getting a huge amount of value. I ended up adding Spell Pierce and Night's Whisper, however I'm also considering Dark Petition.
Day's Undoing is average, however I'm currently using it as a poor man's Timetwister (since I don't have like $1200 on a single magic card). While it's one shot, I do like the fact that it acts as recursion and doesn't force me to discard (with Necropotence).
September 17, 2017 9:11 p.m.
Megalomania says... #3
What are your thoughts on Diabolic Intent?
Im surprised youre still using Chromatic Lantern. I think the deck already has enough rocks and dorks to keep the deck running against cards like Bad Moon.
October 24, 2017 8:48 a.m.
Diabolic Intent is pretty strong, but personally I would prefer a higher creature count before running it. I get that I can sac a commander, but I'm still on the fence about it. Grim Tutor would probably be my next Goto (after I get an Imperial Seal that is) just because of the unconditionalness of it.
As for lantern, once I can finish off the manabase a bit more I will swap it out. At the moment it's still kind of a tingvas a comfortable card you know :P
October 24, 2017 9:28 a.m.
Megalomania says... #5
I was thinking along the same lines except I really don't plan on buying Grim Tutor any time soon. Unless they reprint it or come out with a judge foil version. lol.
So for the meantime, you still think Diabolic Intent is not worth a slot in the deck?
Also, you seem to have a lot more removal than my deck. What is your meta like?
October 24, 2017 8:29 p.m.
My issue with Diabolic Intent is that basically any creature you're sacing is fuel for dramatic scepter. I guess it just depends on how aggressive you want to be in assembling combo.
Yeah, I run a crap load of removal. My meta is pretty threat based and I don't like being caught with my pants down. Just my preferred play style I guess.
October 25, 2017 3:42 a.m.
Holy shit the Lion's Eye Diamond\Auriok Salvagers combo is insane
Tainted Pact is one I like. Be sure to run only one of each basic ;)
I guess you choose to not tap Elves of Deep Shadow after a bit lol +1 on the deck from me
April 19, 2018 11:16 p.m.
greyninja: yeah, the Salvagers combo is nice. And the fact that they can recur Walking Ballista is really good.
Tainted Pact is good with labman for sure, but outside of that I would be a bit reluctant to run it.
If I've got more than one life then I'll be tapping Elves of Deep Shadow, don't you worry about that :P and cheers, I'm glad you like the deck.
April 23, 2018 6:10 p.m.
Thanks! I've been really happy with hte progression of the deck and I have to say that while I was uncertain at first, Freed from the Real has been such an MVP here.
November 4, 2018 7:01 p.m.
Nifty stuff, the Bomberman combo line is particularly hilarious. People will not expect that from a Thrasios/Tymna Scepter deck, pretty sneaky.
Definitely try to fit in a Narset's Reversal at the very least and see if you can also make some room for Abrupt Decay .
July 17, 2019 12:01 a.m.
PhyrexianGameplay says... #12
There is a better way to win the game with infinite mana in this deck. You cast Copy Artifact to copy Scepter, exiling Noxious Revival . Then, you cast Angel's Grace and repeatably cast Windfall to deck everyone with only cards you should already be playing in the deck.
July 18, 2019 6:12 p.m.
PhyrexianGameplay: I'm familiar with the Angel's Grace + Windfall line. You dont even need Copy Artifact . You can just draw your entire deck, play and get Windfall back then do it again (as you should be drawing more than 50 cards each time). It's a very strong win condition, however I have always struggled to put Windfall into decks. Not that it's bad, I think I just prefer other card advantage over it. Plus in our playgroup we just rule Day's Undoing as Timetwister (since nobody feels like dropping $2000+ on a single card), so I effectively get all of the Timetwister loops anyway.
July 18, 2019 7:15 p.m.
PhyrexianGameplay says... #14
yes, but windfall is a wincon, timetwister isn't. also, if you were playing all of the twister loops, you would be playing Thoughtseize and splashiok. Also, you should be playing Abrupt Decay , which is a staple in cEDH.
July 18, 2019 7:38 p.m.
I already have win conditions in the form of Reality Shift , Assassin's Trophy or Swan Song loops and Walking Ballista . I want to be careful not to saturate the deck with win conditions. I've also seen the Ashiok, Dream Render / Narset, Parter of Veils , however I'm not running this as a proactive hate deck but instead focusing more heavily on combo. That's why I'm running things like bomberman and Birthing Pod . It may not be the most optimal for the typcial cEDH combo heavy metas, but it's howe I enjoy playing the deck.
I have Abrupt Decay in the maybeboard already, however I routinely come up against stuff that needs removing at a CMC higher than 3 (mostly creatures). So that's why I've opted for Swords to Plowshares over it.
And I had already swapped Gitaxian Probe back into the deck.
Lilbrudder says... #1
Overall the list looks solid. I think thopter foundry is probably your weakest combo. If you dumped that and hangerback walker for more interaction/tutors/Card draw you would probably get more bang for your buck. I would also play windfall before I would play days undoing.
September 15, 2017 6:31 a.m.