The goal is simple: play high value instants and sorceries, play cheap, decent humans, and outvalue the opponent. There is little focus on filling the graveyard, but the deck includes some looting and self-mill. Most spells are worth it to cast twice.

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Comments

93% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

38 - 0 Rares

30 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens Beast 3/3 G, Bird Illusion 1/1 U, City's Blessing, Copy Clone, Elephant 3-3 G, Foretell, Fractal 0/0 GU, Human 1/1 W, Human Cleric 1/1 BW, Human Soldier 1/1 GW, Human Soldier 1/1 W, Zombie 2/2 B
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