Tuned Jhoira EDH

Commander / EDH* truble

SCORE: 267 | 497 COMMENTS | 128824 VIEWS | IN 108 FOLDERS


Dreksontar says... #1

Dreamscape Artist may be good for speeding yourself up and land fixing.

May 22, 2013 10:33 p.m.

Dreksontar says... #2

Never mind reading the card properly would help :/

May 22, 2013 10:44 p.m.

KingSorin says... #3

if you like Pongify , Rapid Hybridization works as a double if you want '2' of it in your sideboard.

June 7, 2013 2:24 a.m.

zafira says... #4

"Whereas when you draw a Shivan Sand-Mage with a suspend card on two you can just cast it. with Paradox Haze you still have to wait a turn." - True, it's not super fast. But, since it's an enchantment, it'll stick around, which is nice: you get to remove an extra counter from each thing you have suspended for free each turn. It's not gonna get some big huge fatty on the board in a flash, but it is dependable and it could probably boost your win speed by a turn or two. It's like Jhoira's Timebug, but better, because it affects each thing you have suspended, not just one.

June 7, 2013 12:50 p.m.

Blakkhand says... #5

Jeweled Amulet could speed up your win by a turn as it allows a quick turn two jhoira without the card disadvantage created by Mox Diamond /Chrome Mox . It already sees a considerable amount of play amongst top tier EDH decks (primarily non-green generals with a cmc of 3 or 4), so I'd highly recommend it.

June 7, 2013 1:32 p.m.

truble says... #6

Thank you all for your suggestions ! you have been very helpful! MTG_Player was the only person to claim their prize, and I will be mailing it soon. The rest of the winners did not respond with their email address for over a month and failed to meet the deadline of "Before June 10th".

BTW I do own this deck and just priced it at $2673. There are alot of fun Black Boarder versions of cards and neat pro and artist signatures in the mix. I really love how the deck has turned out. It is my baby.

June 10, 2013 2:03 p.m.

PenitentKnight says... #7

Did Omniscience end up making the cut?

June 12, 2013 7:50 p.m.

truble says... #8

No

June 13, 2013 11:02 a.m.

PenitentKnight says... #9

Ah, just saw that it was in the maybeboard and it still said testing. Just making sure.

June 13, 2013 1:02 p.m.

Soapbot says... #10

I don't see how your deck wins against good opponents over and over. Against novices sure, but you only have 3 counterspells to protect the suspended sweeper and fatty. Someone could float 1 white and cast swords on any Fatty you drop or Teferi during upkeep.

With so many non-basics, Blood Moon & Magus are going to clog up your deck. Those cards are good against Noobs that want to throw every non-basic they have in a deck. Most Decent players will add more basics to improve consistency and weaken non-basic hate along with colored mana rocks. With that said why not Ruination , it completes the job, instead of just delaying.

How do you stop everyone from ganging up on you? You barely have any creatures to hardcast to chump block and protect you life points. That coupled with mana vaultsand mana crypts damage and tarnished citadel with fetches. Everyone should be attacking you to death, especially since you're suspending for the game.Who exactley are you playing? Try Tendo Ice Bridge if you're looking for any color mana, without paying the life. There are a ton of holes in your deck

You need Rhystic Study and Izzet Charm . They both can come out early, and the versatility of the Izzet Charm is priceless. There is a reason Jace, the Mind Sculptor is $100.- Brainstorm every turn, Lock, or Bounce. Coupled with Gilded Drake you can steal creatures over and over. Coupled with Snapcaster Mage you can use your spells a second time. Both of them provide a body to block, and Jace can defend by bouncing aggressive creatures, as well as take a hit or 2 instead of to you, since people will see Jace as an automatic "get rid of that thing now" .He also smoothes out your draws, and survives 5/6 of your sweeps and can stack your deck after a sweep to get you back on your feet

I play Jhoira and it's more about resiliency than speed for me

June 16, 2013 2:49 p.m.

truble says... #11

Ok Soapbot, let us start at the top

As far as your first point goes I think you have no clue how to use jhoira. Whenever you have the power to do so you should always have the land wrath come off a turn before the fatty. As far as counterspells go, I have 4 not 3, and most of the time you don't need one at a 4 way table unless there is a monoblue deck around. the counterspell is just for an opponents counterspell, and often you can bring the wrath off at instant speed on their turn or when they are tapped out anyway.

The deck runs something like 12 mono blue sources, and most good players play under 7 basics. Blood moon and magus are great cards and have not caused me any mana problems. While we are on this, what do you mean by "Most Decent players will add more basics to improve consistency" that is not true at all, basics decrease consistency! I have blue red on turn two every game. I never get color screwed. Do you see how many duels i get to run. BTW the reason ruination was cut is because it usually left 1 to 2 people with all their lands still in play while destroying all of mine. so It just wasnt good enough

How do you keep from loosing to creature agro: 9 creature wraths that cost 6 mana or less that you can just hard cast. Also you dont just run out your suspend cards and wait for them to come off in 4 turns. You either (1) suspend on end step and hard cast wrath a turn or two later. (2) hard cast a fatty (3) suspend wrath and fatty and then take off the wrath with one of the timecounter spells the next turn. The deck does not play itself, you dont have to make yourself a threat right away.

"That coupled with mana vaultsand mana crypts damage and tarnished citadel with fetches." - You just named the best cards in the deck. If you are playing with out these you have no clue what you are doing ! You start at 40, and your life does not matter it is a resource, most games you end at 10 life or so, no permanents on the board and a fatty on you end of the field.

This deck is not control, I know you can build it that way but im not. it does not need to earn card advantage with rhystic study and jace. it does not want to be killing creatures one at a time. it wants to keep wrathing with things on suspend. Jace is $100 because he is a must have in two formats, a mythic, and very good. It is not because he must be played in every blue deck under the sun.

Im sure your version of jhoira is ok, and maybe it is the best version for 4-way (probably not since you dont play fetches), but i play one on one and 4-way and the deck needs to win at both.

June 23, 2013 3:36 p.m.

Magg811 says... #12

If you want a replacement Pongify , try Rapid Hybridization .

June 28, 2013 2:07 p.m.

KingSorin says... #13

What does the foil signify? Is it just there if your one is foil, or does it show how good something is or what?

June 30, 2013 4:16 a.m.

truble says... #14

Magg811 - Good call on the Rapid Hybridization , but I dont really want two of the effect in the deck. Thanks for the suggestion though !

June 30, 2013 12:11 p.m.

truble says... #15

KingSorin - The foil signifies that I own the card IRL and it is also foil. I have become a foil whore as of late and I cant stop pimping out my deck. My favorite cards in the deck are the foil Scalding Tarn , the signed German black border third edition Sol Ring and the signed unlimited Timetwister

June 30, 2013 12:14 p.m.

ROMzombie says... #16

This is my version of the concept, seems a bit different from yours:

Anticipation and Suspense

June 30, 2013 3:58 p.m.

truble says... #17

Here is my rating for the deck btw: All ratings are from 1-10, with one being bad and ten being good. I figured I might as well rate my own if I am going to rate everyone elses

Price 1 - My IRL deck is $2673

Mana Base 10 - I think that it is basically flawless.

Level of Fun 5 - No one likes land wraths and turn one Wheel of Fortune s

Competitiveness 8 - I would like to think it is pretty competitive

Innovation 9 - Two years of work should = some innovation

Deck Cohesion 8 - all the cogs fit together well

Overall Score 8 - I may be biased

June 30, 2013 8:53 p.m.

truble says... #18

ROMzombie ~ I left some comments on Anticipation and Suspense let me know what you think!

July 1, 2013 10:35 a.m.

truble says... #19

Just added Chain Reaction , dont know how I missed it. The deck really needs those early game wrath effects

July 1, 2013 5:54 p.m.

KingSorin says... #20

Is it too late to recommend Slagstorm ? Or Pyroclasm or Volcanic Fallout ?

July 1, 2013 8:34 p.m.

truble says... #21

Well it is never too late to recommend something, but you wont receive a prize.

Volcanic Fallout is in the list already (accessible with Cunning Wish )

Pyroclasm and Slagstorm just dont do enough damage to include three copies of the effect

The reason Chain Reaction is better is that it can deal 6 pretty easy in a 4 way game and clear almost anything off the board one turns 4-7 while things are on suspend end everyone is pissed.

July 1, 2013 11:03 p.m.

Soapbot says... #22

Dude, your deck is TOY. My playgroup would eat you alive.

Gilded Drake & SnapCaster Mage are better than Than timecrafter & Jhoira's Time bug. Those cards are horrible if you have nothing suspended. Your a fool not to run Jace, you can potentially get him out on turn 2 or 3 and start sculpting your hand. Shivan sand Mage and cards that remove time counters are garbage because they need to have something suspended to work. Everyone has been telling you the Blood Moon and Magus are not for this deck and your mana base. You even contradict yourself and say:

"Ruination usually left 1-2 of my opponents with all their land still in play? Then why run Magus and Blood moon? They will only stop your opponent half the time and clog you up.

Basics do improve consistency, as they are resiliant to non-basic hate and provide 1 of the 2 colors you need, combined with fetches you rarely need any non-basics. Exotic Orchard is better than tarnished citadel, even Tendo Ice Bridge. Dude your deck is Toy.... And I do run fetches

"The deck does not play itself, you dont have to make yourself a threat right away"This is just Silly, everyone knows that Jhoira is one of 10 best generals, and they will see you as a threat upon revealing your General. You play weak opponents if they don't know.

I understand you don't want to make a control deck, but your deck has no resiliency, & no back up plan. It's Just Jhoira to the MAX head on assault. Once you play enough games against skilled players, going off won't be so easy and you will start cutting the fat, making the deck stronger and able to go off through hate.

Why run Tectonic Edge, Wasteland, Dustbowl, and Strip mine if you're running Jokalhaups and other sweepers.? Those lands don't provide any color, leave you vulnerable, and you're just gonna sweep anyway. I don't know which land is so important (sans Cradle) that you must destroy it at the cost of not advancing your board. You have Crucible lock so I understand a little. I also think your deck relies too heavily on Jhoira comming out, seems like you have no out if Jhoira gets spell Crumpled or hindered. Sure you can use your expedition map to find cavern, but by that time your opponents should be hammering you.You could potentially have Rhystic Study out on turn 1 or 2 with your fast manabase. Card advantage wins games, drawing more cards means more options. Simian Spirit Guide is awful too. He just ramps you into an early jhoira - nothing more. 1 vs 1 you'd lose to anything aggro, since they are running sol ring and mana crypt too. 3rd turn Zur or a Sword of Feast & Famine, your timebug is useless. But phantasmal image or gilded drake can save you from a speedy deck or fast general like Sisay, Khalia, Zur, Rafiq, or Edric. Against aggro decks, fetches, and those damage artifcats combined with citadel, you're basically playing with 30 Life (Or 20 if 1 vs 1) and any decent players should focus on attacking you.

Seems like you have no Idea how to play Jhoira, or your opponents are TOY

July 2, 2013 2:37 a.m.

Hey thanks for reviewing my deck, a lot of your suggestions helped. Why do you run Ulamog's Crusher in here? It just seems underwhelming. I had one in my deck once and took it out since it has no evasion and is fairly easy to chump block even with annihilator

July 3, 2013 11:32 a.m.

and you have Cunning Wish why not Burning Wish if money isn't an object

July 3, 2013 12:07 p.m.

truble says... #25

I actually own the Burning Wish but I didnt like having only 4 targets for each (there are two cards in the board that are for sideboarding) It just didnt have anything that good to get, and cutting it made Cunning Wish way better

Ulamog's Crusher is the worst fatty on the list, but it will due the trick after a board wipe. That is it will keep the lands off the board until people are dead. It will get cut as soon as something better gets printed

July 3, 2013 12:10 p.m.

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