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Ramp, ramp and more ramp. Trying to get to Zacama as early as possible, without leaving the soft underbelly exposed. Card draw is the weakness in this deck, I know. Any suggestions that will add power to card draw without sacrificing attack power would be welcome.

This deck has become my favorite deck, when it is able to set up well, and if I can draw the removal needed to balance the board before Zacama hits on t5 or t6, the phrase "unstoppable force" comes into my mind most games. Meeting immovable objects just takes the fun up higher.

EDITED 26-Nov-2021

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94% Casual

Competitive

Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

53 - 0 Rares

10 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.87
Tokens Emblem Nissa, Who Shakes the World, Monarch Emblem, Treasure
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