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The Engine:

The Deck is centered around the well-known Enchantress engine, consisting of Enchantress's Presence, Argothian Enchantress, Eidolon of Blossoms, Mesa Enchantress, Satyr Enchanter, Setessan Champion and Verduran Enchantress. These cards allow us to get a lot of cards on the Battlefield in a very short timespan, with the only concern being Mana.

Fueling the Engine:

To take advantage of the massive cardadvantage our enginge provides, we need as much mana as possible. Enchantments that provide any sort of ramp are obviously preferred.

The Holy Grail of Ramp for any Enchantress Deck is obviously Serra's Sanctum. Crop Rotation lets us tutor for it and Deserted Temple allows us to go even more crazy. Nykthos is a bit worse than Serra's Sanctum but probably still worth including.

Ways to Win:

Since focusing on only one road to success can get somewhat boring over time, our aim is to diversify our wincons and therefore we use plenty of wincons that can be categorized into the following three groups:

Auras: Shield of the Oversoul, Steel of the Godhead, Rancor, Rogue's Passage grant Tuvasa necessary evasion to finish off lowlife opponents often in a single swing.

Token: Sigil of the Empty Throne, Luminarch Ascension and the newest arrival Hallowed Haunting allow us to get large armies that can get out of control really fast.

Combo:

Destiny Spinner can come out of nothing and steal the Game, especially if fueled by Serra's Sanctum.

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Comments

95% Casual

Competitive

Date added 3 years
Last updated 9 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

58 - 0 Rares

17 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 2.44
Tokens Angel 4/4 W, Bird 2/2 U, Spirit Cleric */* W
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