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This is the third incarnation of my modern mill deck. It started as a standard burn-style mill deck just like everybody's seen before (except I added 4-of Crypt Incursions main board).The second version added Manic Scribe, Duskmantle Guildmage , and Mindcrank , along with some enchantments ( Curse of the Bloody Tome . for example).However, when I won, it was typically due to the infinite combo, so I decided to go all-in. I watched a video from GG Degree (formerly MTG Degree) that talked about decks that were trying to be too many things at once and ended up failing at everything.So, that brings me to this third incarnation. Now, I have 4-ofs for my combo pieces, some removal, and buttloads of control. The idea is simply to survive long enough to get my 2 pieces out and be able to launch the kill.

I'm looking for advice that doesn't cost a lot of money. Yes, I know that Remand is better. I'm not shelling out for it. That said, I'd love to get some suggestions to improve the control side of the house. I went through the control halves of winning decks and picked the affordable spells (then I added Swan Song because I'm cheap).

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Date added 8 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

8 - 3 Rares

12 - 5 Uncommons

25 - 7 Commons

Cards 60
Avg. CMC 2.05
Tokens Bird 2/2 U
Folders Mill
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