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This deck is supposed to be a control with dredge and Delve mechanics. My main objective was making something fun (at least for me) where the game occurs more in the players hand and graveyard than the battlefield itself, where life is a ressorce and losing cards is not a problem. Of course, I would like the deck to be playable, and for that reason the current version is much different from the original one and I am still open to keep changit for as long as it keeps some sebles of it's soul. I don't expect for the deck to be competitive, but would like it to be functional enough.

About my personal testing: The two main problems I have faced are "inconsistent" and "speed". The first problems come from the deck being,sometimes, able to play a Gurmag Angler very early in the game, but other times it seems not to be able to keep pace. The second problem was noticed when playing against Mono-White Hero (all my tests so far have been in digital form). The deck was (samtimes) capable of containing the Mono-White Hero beginning but that came at the cost of its own functionality and it ended up logins in the long run.

I have sometimes considered delving (ba dum tss) even more into insanity and adding even more delve (like for counter) and Retrace but I felt like that would take more than it could give. .

Lastly, I would like to state that all testing (until now) was done by me, and since I'm not a good player it's possible my perception of the deck's problems is faulty. I would also like to add that I'm still far away from having a good side.

Thank you for your time.

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Casual

91% Competitive

Top Ranked
  • Achieved #3 position in Pauper 2 years ago
Date added 3 years
Last updated 2 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.36
Tokens Foretell
Folders Functional (kind of) Pauper
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