Murphy77 in regards to your list the looping interaction seems not as needed being that I'm going infinite, your playing stamina where I am playing removal. I believe the removal and basically any interaction is better imo.
January 16, 2018 1:04 p.m.
ericchen2003 says... #3
Rush of Vitality or Without Weakness would prevent the combo from being stopped by burn or destroy. A cheaper card in mana would be Supernatural Stamina. I still recommend the first one since it also grants lifelink.
January 17, 2018 4:04 a.m.
Atroxreaper says... #4
Sword-Point Diplomacy could potentially replace ruin raider.
January 17, 2018 10:45 p.m.
Atroxreaper I really don't like giving my opponent the ability to choose what I get. The deck can beat down but not very well compared to Mono-Black Aggro or Black Red. Thanks for the suggestion though.
January 17, 2018 11:53 p.m.
Atroxreaper says... #6
np I do love the combo here what about Dread Wanderer seems like he would let you double up on oathsworn vampires and allow you to combo off with one less piece.
January 17, 2018 11:55 p.m.
Atroxreaper says... #7
wouldn't be infinite life drain just a infinite sized defiant salvager.
January 17, 2018 11:57 p.m.
@Atroxreaper maybe you misread Bontu's Monument + Oathsworn Vampire
January 31, 2018 3:41 p.m.
I have been watching this deck for a while and have always felt that it needs some minor tweaks to become a really competitive deck. I worry about the costs of Dusk Legion Zealot and Live Fast and about the cost/benefit balance.
Tomb Robber in place of Dusk Legion Zealot would give you an added sac outlet, allow you to explore and run through your deck quicker and doesn't cost you life.
Recover in place of Live Fast allows you to choose a card that you add to your hand (which is often better value). With 4 Fatal Push and 3 Ravenous Chupacabra in your deck, I do, however, still like the idea of Dead Man's Chest in this slot, combining disruption and card steal (which should work against most agro decks).
February 15, 2018 1:58 a.m.
Murphy77 So I like the ideas but Dusk Legion Zealot is just Elvish Visionary the card is really good for this deck, especially with Bontu's Monument.
As for Tomb Robber I don't understand how that is a sac outlet, but Tomb Robber is a nice way to pitch extra lands, or copies of our legendary cards, or even Oathsworn Vampire. That is actually worth trying possibly in Live Fast place.
I like the number of Fatal Push and Ravenous Chupacabra removal is very heavily needed. Recover is an interesting idea for sure I think I could make room for it somewhere.
As for Dead Man's Chest That is an interesting one as well that would need some testing. I'm about to change around some of the cards with your idea's and see how it looks.
February 15, 2018 4:40 p.m.
One thing I'd trade,
Swap the Deserts for 2 Evolving Wlids and 2 Field of Ruin. Early thinning instead of late thinning. Both trigger Revolt for Fatal Push (which can help against forcing an unprofitable attack or sac to get a Revolt trigger). Ruin can even use the mana it just tutored to Nuke a 4drop. Then you also have some tech against these bastardly flip lands that are everywhere in the current meta lol.
February 21, 2018 11:21 a.m.
armywarrior2008 says... #12
Take out s9me swamps and add ifnir dreadlands and suncorched desert for early game stabilization. Also last reckoning would not hurt either. Pkus i dont see any instant spot removal. Fatal push would be gold for deck and well as vraskas contempt
February 21, 2018 3:02 p.m.
cool deck, would you consider splashing white for Hidden Stockpile. It would work as a sacrifice outlet, scry and token generator and could feed your Defiant Salvager and Yahenni, Undying Partisan. It also helps turn on Fatal Push more reliably. Splashing white would be pretty easy with Concealed Courtyard, even Aether Hub or you could use a tapped/cycling land which would be cheaper.
Murphy77 says... #1
I have considered something like this in the past, but would go for something like Dark Looping (created as comment on this deck) - I think that you are missing some looping effects that could add value to your deck.
January 16, 2018 5:14 a.m.