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u/g morph + infinite mana and Turns!

Commander / EDH*

rocksanne


Description

Morph is a deck that is very close to my heart. Back in the days of Khons and Dragons of Tarkir, I picked up my first starter deck. While not the MAIN mechanic in the deck, it did contain the Morph mechanic and i fell in love with that mechanic. Once the Tarkir block rotated out of standard, i still played it, as a casual deck, and have been trying to make the deck work. I moved to a new house, a new city, and found a place that does FNM. The format there is commander, and when I found that out, I was excited. I could finally make Morph semi-competitive again.Keep in mind, this is the first deck I have ever built for Commander, and I'm still new to the format. I understand the basic rules, and tried to make the best deck i could. This deck is not meant to be VERY competitive, just supposed to be fun. However, I would love some advise on how to make the deck more competitive. Like I said, its been a while since i played with the goal of winning in mind. Usually its just to have fun.

Part of my original Morph deck was the ability to recycle my graveyard. That is why I have so many of those recycle cards. Many of my affects are one use, and i would like to recur them as much as i can.

Combos

gaining mana

Attacking directly - NOT infinite:This way of gaining mana is based on the card Prying Blade. This is done through creatures that can attack directly themselves, such as:

Or through cards that make creatures unshockable, such as:

Infinite Nama:Combos based on Nim Deathmantle

1) Have Nim Deathmantle and Composite Golem in play. Sac Composite Golem to get 5 mana. Then trigger Nim Deathmantle, spending 4 mana. Repeat till you get enough mana.

2) Have Nim Deathmantle and Ashnod's Altar in play. Cast Symbiotic Elf , triggering its ability to make 2 tokens. Sac Symbiotic Elf and the tokens to Ashnod's Altar, then use Nim Deathmantle to bring back Symbiotic Elf . Repeat till you have enough mana.

Other Mana ComboHave Grand Architect and Pili-Pala in play. Use Grand Architect to make Pili-Pala blue. Then, use Grand Architect to tap Pili-Pala. Use mana generated to untap Pili-Pala. Repeat till you have enough mana.

With the infinite mana combos, i can also use Whetwheel as a win con.

Infinite Turn ComboHave Ezuri, Claw of Progress and Sage of Hours . You will need to have gotten at least 5 experience counters for this combo to work. Once you get to that point, you can use Ezuri, Claw of Progress to put 5+ +1/+1 counters. Using Sage of Hours , remove all the counters on Sage of Hours . for every 5 counters removed, you get an extra turn. As you get more experience, you will add more counters. If you get 10+ experiance, you will put 10+ counters on Sage of Hours , thus you can gain more then one turn. Then you can make another creature bigger and still get that extra turn. Repeat till opponent is dead.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

22 - 0 Rares

30 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.13
Tokens Emblem Kiora, the Crashing Wave, Experience Token, Insect 1/1 G, Kraken 9/9 U, Morph 2/2 C, Plant 0/1 G, Saproling 1/1 G, Snake 1/1 G, Thopter 1/1 C, Treasure
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