Maybeboard


This colorless-rooted () deck has grown into a force to be reckoned with as an Affinity deck, and is meant to win by reducing the cost of our Artifact spells.

Developing New Affinity

A big shift of this deck is going from a landbase of only 8 total, to a rounded standard 20 lands. It used to encompass only Sanctum of Ugin and Darksteel Citadel. We've made room for Ugin's Labyrinth, and Urza's Saga.

Modern Horizons 3 has provided us with a lot of new candidates for Affinity builds, and I'm hoping to make the most use of that as I can, since I seem to remain rooted within Blue () as a splashed color.

I saw this shell online while looking for new deck archetypes to explore. The following is my shot at the deck, attempting to be as competitive as possible.

With the printing of Kappa Cannoneer into Modern, I'm hoping to make a splash.

A splash and we're moving on

Following spoiler season I do feel as though Kappa Cannoneer had potential to make a splash, and has for the most part been the LEAST talked about card. Unless I'm missing something major, I'm correct in trying to take a different direction.

It's Free Real Estate

The concept of this deck was originally rooted as a gimmick, and the actual construction does provide us with a few lands, albeit not many.

The lands of the typical shell include Darksteel Citadel and Sanctum of Ugin.

Each serves to the functions of the deck:

  • Increasing artifact count
  • Utilizing large creatures for victory.

The Iron Giant Returns

In my iteration I intend to use Urza's Saga in order to create some useful bodies, while fetching my rocks.

(I have since updated the functionality and thematic inspirations of this deck a few times. It's currently super focused on spells costing 7 Mana so that I can abuse fast mana and affinity-based synergies.)

Below I'm detailing the functionality of the deck.

What they asked of us

Typically this shell seeks to hold a lot of weight in what the match-up looks like. For graveyard based decks they have Leyline of the Void and for Storm decks we have Leyline of Sanctity. Response and removal casting (albeit held as needing to be free-cast) slots stuff like Gutshot. If I'm being honest, I didn't like this enough to stick to it.

What we did

A few noted changes from the typical meta that I used:

  1. Thought Monitor as a stapled playset in the mainboard to facilitate the sideboard and draw power.
  2. Urza's Saga is included because fetching more rocks for more value (such as Mox Tantalite) or going for a Welding Jar, increasing artifact count, etc.
  3. My sideboard took free-casting a bit more liberally with the likes of March of Swirling Mist, but the other inclusions pair well with Thought Monitor.

Suggestions

Updates Add

Changing the structure of the Affinity build, now relying on several pieces printed from Modern Horizons 3.

  • Ugin's Labyrinth is a secure way to put ourselves ahead on Mana production. Despite Devourer of Destiny being a great way to line up the early game, it is NOT an artifact and this list is very dependent on getting as many artifacts down, as early as possible.

  • Ugin's Binding is going to be lovingly referred to as "Eugene Rift" from here forward, and seeks to be cast for freeskies since 1/6th of our deck is cost.

  • Kozilek's Unsealing provides us with ample draw power, I mean it's pretty explosive. Thought Monitor will trigger to draw five on entry.

  • Frogmyr Enforcer will give us some flexibility alongside Sojourner's Companion, eliminating the need for a Frogmite slot in a build dedicated to Ugin's favorite number.

Overall this concept seems razor-sharp on its margins; that is to say I don't think we have very much wiggle room for deck changes.

If anyone has commentary about what they believe is working well in their matchups or foresees a more efficient way to accomplish the goal, please feel free to comment!

I'm excited to discuss what new decks and playstyles erupt from MH3. And remember, it's free real estate.

Comments

Casual

99% Competitive

Revision 16 See all

(5 months ago)

+2 All is Dust main
+4 Frogmyr Enforcer main
-2 Moonsnare Prototype main
+2 Not of this World main
+1 Simulacrum Synthesizer main
+1 Sojourner's Companion main
-4 Treasure Vault main
Top Ranked
  • Achieved #16 position overall 1 year ago
  • Achieved #9 position in Modern 1 year ago
  • Achieved #2 position in Modern Aggro 1 year ago
  • Achieved #2 position in Modern Artifact 1 year ago
Date added 1 year
Last updated 5 months
Exclude colors WUBRG
Legality

This deck is Modern legal.

Rarity (main - side)

16 - 0 Mythic Rares

11 - 0 Rares

29 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 3.93
Tokens Construct 0/0 C, Eldrazi Spawn 0/1 C
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