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Uncommonly Jund

Standard*

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This is me trying to make a successful Jund deck that can hold its own at FNM. The catch? As many uncommons and commons as I can. (Not counting lands). Any thoughts and feedback would be great, but I'm trying to keep the rare count at a minimum. Thanks!The way i like it to work is to get a nice big two or three-drop (Hellhole flailer, Wicthstalker, spike jester, Vampire Nighthawk, Gore house chainwalker. You get the idea) out, then slap a mad cap on it or bloodrush it and run wild. Carnival hellsteed and Havoc festival are good late game heavy hitters, and Ghor Clans are just great staright up.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Rares

11 - 0 Uncommons

32 - 0 Commons

Cards 60
Avg. CMC 2.97
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