A design that I do indeed run. It's not supposed to be the most efficient. It's just a fairly fun deck to run.There is one major aspect that makes this deck odd...All things are expendable. Planeswalkers, creatures, and enchantments. Nothing is worth getting upset over a loss of that creature. So keep this all in mind while reading this.
So it uses a bit of blitzing mixed in with token gen and some backhanded draw strength.
Cryptbreaker to help me when I'm in a pinch and I need more zombies. Also, gives me some damn strong draw strength.
Relentless Dead is great to return cards like cryptbreaker and put them on the battlefield while Diregraf Col. is on the field as well to produce a bit more token gen.
Olivia is in the deck to give a bit more speed and buffing to creatures like Kalitas who can return a big chunk of my health so I can use more draw strength with to cryptbreakers. And with zombies all over the field he can be buffed pretty good.
Dragonlord Kolagahn is for haste in the later. As Olivia is a bit cheaper to play early on. It also puts a grab and hold on people who like to play multiple of a creature.
Sark. Dragon Speaker is here for his emblem. The extra draw strength makes things go quicker in late game and can allow you to avoid loosing as much health in late do to cryptbreaker. Also, it just helps to have an indestructible creature on the field.
Chandra, Flamecaller is the one planeswalker worth keeping alive. The reason I chose her over the other planeswalkers is because she can be used for creature damage, fixing a bad hand in the mid to late, and having an "oh shit" handle if things get out of place. Since you are running a zombie deck with relentless dead, you can recover creatures easily if they get killed. Stack this with the Rise from the Graves and you can take a nice and beefy creature and opponent controls as well as use Ever After and Cem. Recruitment to pull creatures from the grave.
The rest is fairly self explanatory.
This is my original design.