Undead Dragon Hordes: Scion Aggro

Commander / EDH ameuser

SCORE: 36 | 73 COMMENTS | 15298 VIEWS | IN 19 FOLDERS


Ohthenoises says... #1

I recently found out that Tamiyo, the Moon Sage 's emblem will return the tutored card to your hand and your scion will become a copy of that creature as well. Worth it.

June 30, 2012 10:42 p.m.

Zifier says... #2

Quicksilver Amulet and Elvish Piper will def help you with getting those big dragons out.Defense of the Heart will really help out because with big creatures it takes a little time to get them out so opponent may have more creatures out.

I also like Prismatic Omen so there is no need to worry about finding the right color mana. These are just some suggestions. Please take a look at my commander decks...rate and comment :D

Dragons UM'Kay and Damia's Zombie Army

gave you a +1

June 30, 2012 11:08 p.m.

Zifier says... #3

Quicksilver Amulet and Elvish Piper will def help you with getting those big dragons out.Defense of the Heart will really help out because with big creatures it takes a little time to get them out so opponent may have more creatures out.

I also like Prismatic Omen so there is no need to worry about finding the right color mana. These are just some suggestions. Please take a look at my commander decks...rate and comment :D

Dragons UM'Kay and Damia's Zombie Army

gave you a +1

June 30, 2012 11:08 p.m.

Just a note on Scion's copy ability: he loses it when he becomes a copy, so you can't change him into moltensteel, pump, and change him to skithryx. Here's the ruling: http://magiccards.info/ts/en/246.html

August 4, 2012 6:46 p.m.

Rhadamanthus says... #5

The ruling you quote is just saying that it isn't there to activate later in the turn, but as long as Scion still has the ability, you can activate it as many times as you want, so the trick totally works (I play a Scion deck pretty often):

  1. Activate the copy ability on Scion of the Ur-Dragon
  2. Before it starts resolving, activate it again in response
  3. Only let the instance of the copy ability on top of the stack resolve. Search out a Moltensteel Dragon
  4. Before the remaining instance of the copy ability resolves, respond by activating Moltensteel's pump ability however many times you want
  5. After the pump abilities resolve, let the instance of the copy ability still waiting on the stack resolve, search out Skithiryx, the Blight Dragon and go crazy
August 5, 2012 10:05 a.m.

Epochalyptik says... #6

@Rhadamanthus: Wouldn't copying Skithiryx, the Blight Dragon overwrite whatever P/T Scion of the Ur-Dragon had before?

August 5, 2012 11:24 a.m.

It would become Skithiryx, the Blight Dragon , but the +1/+0 effect from the firebreathing would still be in effect, would it not?

August 5, 2012 12:09 p.m.

ameuser says... #8

So the way it works I believe is this:

  1. Activate scion's ability, naming skithiryx.
  2. With that activation on the stack, activate scion's ability a second time, this time naming moltensteel.
  3. Stack resolves last in first out, so let the moltensteel ability resolve.
  4. When nobody responds to that resolution, you have priority, so pump scion however much you want.
  5. Pass priority, and when no one else responds, the second activation will resolve, making scion a copy of skithiryx, then attack.

@Epochalyptik and MidnightDragon: the card never changes zones, so the pump remains on the card even tho the name changes. There's no reason an effect of the game would state: "this card's bonuses disappear when it scones a copy of a different creature." the effect is similar to if you played Giant Growth on scion and then activated the ability afterward to make it a copy of a different dragon. The pump would remain. If it was blinked with something like Momentary Blink , or leaves the battlefield for any reason, the pump disappears of course.

August 5, 2012 1:29 p.m.

ameuser says... #9

Scones a copy = becomes a copy

August 5, 2012 1:36 p.m.

Rhadamanthus says... #10

@Epochalyptik Copy effects are Layer 1, P/T +/- effects are Layer 7c. He keeps the pumps.

August 5, 2012 6 p.m.

I thought that's gow it works but it's good to have a consensus among the community members

August 5, 2012 6:29 p.m.

@ameuser: A card does not need to change zones to lose or gain abilities (although P/T changes are another story according to layers). A copy effect normally overrides all of the base characteristics of a card; as Rhadamanthus pointed out to me, layers are what determine what happens here. I was not equating Scion of the Ur-Dragon 's ability with other continuous effects in my head for some reason.

I should probably memorize what the layers are...

August 5, 2012 8:02 p.m.

Ohthenoises says... #13

What he meant epoch was that since scion doesnt leave the battlefield the pump stays on. He wasn't talking about the scion's ability. If scion left the field the pump would disappear, that's what he was talking about.

August 5, 2012 8:14 p.m.

ameuser says... #14

Indeed, thanks Rhadamanthus. I just phrased my statement awkwardly and colloquially. The layers allow the pumps to stay on. I'm not completely adept at strict layering knowledge, but they all generally are common-sensical in nature, that's where I'm coming from :-).

This is correct right?Pumps aren't base characteristics like base p/t is, so the layering works. If moltensteel said "pay X (life/mana): moltensteel's power becomes X," then that would be different and when it became a copy of a different dragon that turn, the power would be changed to the new card's power?

August 5, 2012 10:37 p.m.

Rhadamanthus says... #15

No, because P/T setting effects are layer 7b. If someone hit your Scion with a Diminish , and then his ability turns him into something later in the same turn, that something would be a 1/1, because the copy effect sets P/T way back in Layer 1, and it gets overwritten when Diminish is applied in the later layer.

August 6, 2012 10:02 a.m.

ameuser says... #16

Ok now I definitely understand :-). Thanks so much Rhadamanthus! I should memorize the layers as well haha.

August 6, 2012 1:31 p.m.

Jordan28 says... #17

This is really, really similar to the EDH deck that stomps all the others in my area. I have yet to play an EDH match but the matches this thing is in are brutal.

+1

August 25, 2012 12:52 p.m.

ameuser says... #18

Are there significant differences between this deck and the one in your area?

August 25, 2012 1:07 p.m.

Jordan28 says... #19

Off the top of my head, all I can remember is that he runs a lot more Instant cards than you are, mostly for card advantage and damage protection, and next to no artifacts. He has a sort of bias against artifacts, for some reason. I can't get anymore specific than that.

August 25, 2012 1:11 p.m.

ameuser says... #20

I see. I took a lot of my control out of spells and put all my control and removal on creatures. Made the deck waaay faster and more consistent. And fun. Beatdown!

August 26, 2012 1:58 a.m.

doomsquirrel says... #21

How's your early game usually play? I've noticed you've got only a couple creatures with 5 cmc or less. I'm not sure how many lands I should put in my own Scion deck; does 38 ever get you mana pocketed?

+1'ed

August 27, 2012 3:30 a.m.

ameuser says... #22

Early game usually is pretty rampy. I have Cultivate , card:Kodama's Reach, Sol Ring , Darksteel Ingot , Skyshroud Claim , Explosive Vegetation , Sakura-Tribe Elder , Oracle of Mul Daya , card:Mirari's Wake, and Primeval Titan as ramp spells. I might want to put Hunting Wilds in here, but I don't want to dilute the deck's power.

I generally am able to living death or card:Patriarch's Bidding between four and six hasty dragons into play between turns 4 and 7, though, so it can be pretty fast. And I usually don't run into mana pocketing. I actually have cut 3 lands from the deck over time because 40 and 39 were too many. 37 seems to work well. 38 would seem about right, but again, it all depends on what else you have in the deck. Ramp and draw is really important to this deck and pretty much all other edh decks. Thx for the +1! Let me know if you have other questions about scion. It's a really fun deck to play :-)

August 27, 2012 11:22 a.m.

Wabbbit says... #23

Like I said, I'm hopeless with commander. It looks good from what I can see, so +1 :D.

August 29, 2012 6:35 p.m.

Johnngrimm says... #24

Look really fun. +1

August 29, 2012 8:54 p.m.

MTGBooster says... #25

This looks like a GREAT EDH dragon deck.

What do you think about Conspiracy ?

For your non-dragon creatures??

September 2, 2012 2:07 a.m.

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