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Vampires have created an unholy pact with powerful demons in return for victory, along with other creatures of the night to all bring unending darkness. This deck isn't meant to be the most powerful deck, but stick to the theme of the best vampires and demons with the least drawbacks.

it's designed to be an early, mid, and late game board wipe. Early game you get Vampire Cutthroat which can lance through bigger creatures and provide small and continuous lifegain and damage, Pharika's Chosen which act as tiny deathtouch monsters to keep the enemy at bay or get rid of anything really fast as well as Grasp of Darkness, this removal both fits the theme of deck being vampires and demons and gets around a lot of pesky effects that would otherwise prevent true removal like regeneration and or indestructibility since even regen can't save something that simply no longer exists. Skirsdag High Priest can come out early game and can start flooding the field with 5/5 demons with either Grasp of Darkness or Guul Draz Assassin killing small creatures, and this works especially well with Archfiend of Depravity since that can activate his ability before priority is given back to you, allowing 2 demons to be generated within an opponent's and your turn. Guul Draz Assassin can be played early game, with his effect get rid of pesky early game cards fairly quickly, this effect is bolstered whenever Crypt Ghast enters the field. Side note for those who may have questioned the usefulness of Guul Draz Assassin , its effect for reducing target creatures -2/-2 and -4/-4 does in fact work on creatures with indestructible, it would kill creatures with indestructible that were small enough to be affected by its target effect, so with two of them out and fully leveled up, it could even kill something as formidable as Avacyn, Angel of Hope or even with 3 of them, Ulamog, the Ceaseless Hunger potentially speaking.
Archfiend of Depravity is there to be played early/mid game to keep the board cleaned of anything that happened to slip past the early game removals. Sheoldred, Whispering One keeps the board cleared of anything while simultaneously bringing back anything that happened to die early/mid game. And of course my favorite demon card, Elbrus, the Binding Blade   which attached to a Vampire Cutthroat will almost always hit the player and if they have a bunch of 1/1 tokens, then play it on an Aphotic Wisps to lance through and end game definitively.

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Date added 8 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

14 - 0 Rares

7 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 2.60
Tokens Demon 5/5 B
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