300 Goblins (4-0 Gameday 2/12/16)

Standard* Brutal_Felix

SCORE: 108 | 159 COMMENTS | 23968 VIEWS | IN 96 FOLDERS


blasphemale says... #1

Looks like a great deck. I respect your patience. I wouldn't have responded to any of these silly suggestions.

January 23, 2016 4:54 p.m.

Argy says... #2

Wow nice deck!

First time I have playtested against it and it wiped me out.

+1 fo shizzle.

January 23, 2016 5:44 p.m.

Argy says... #3

How would you Siide against this deck?

Sizzle [OGW]

January 23, 2016 6:14 p.m.

Brutal_Felix says... #4

Argeaux side would be same as Atarka Red

-4 Titan's Strength

+4 Fiery Impulse

Prowess type decks tend to do worse when against heavy spot removal.

January 23, 2016 6:46 p.m.

Argy says... #5

OK I'll give that a go.

Thanks!

January 23, 2016 6:50 p.m. Edited.

Fel says... #6

Goblin player here...

Loving this deck, the curve looks good.I saw this a few days back and noticed a few changes. I like including Tremors in the board, it can do a lot of damage off the token spells.

I do miss not seeing something like Exquisite Firecraft, but it does things to the curve. Sometimes the punch is worth it though, there aren't enough good burn spells in standard right now.

I'm gonna play with this a little in standard to see how it fares (among 3 or 4 other Rx brews...) Love those gobbos.

January 23, 2016 7:14 p.m.

Argy says... #7

This is the deck I've been testing against:

Sizzle [OGW]

It does provide some challenging match ups, even after Siding in Fiery Impulse.

January 23, 2016 7:18 p.m.

Brutal_Felix says... #8

Fel let me know how the testing goes man!

January 23, 2016 7:34 p.m.

Zyphos says... #9

I'd strongly suggest adding in a few Goblin Dark-Dwellers into this list.

January 24, 2016 2:20 p.m.

ilmon3y says... #10

Playtested this deck on Cockatrice for a good few days now and it's pretty viable, +1.

Do you have a general play guide for this deck at all? There's been a few instances where I'm unsure whether to keep a hand that doesn't guarantee a turn 4 win solely because of a particular deck I'd be playing against.

For suggestions, I guess all the others mentioned above would do fine, but have you considered Vaultbreaker at any point?

January 25, 2016 10:26 a.m.

Chytit-Den says... #11

I would put some Krenko's Command in there as well, to further produce goblins, and possibly add Krenko, Mob Boss

January 27, 2016 2:23 a.m.

peldriver says... #12

I think you won several matches with Exquisite FIRECRAFT

January 27, 2016 10:21 a.m.

Jgeorge06 says... #13

Chytit-Den Krenko, Mob Boss and Krenko's command aren't standard legal.

January 27, 2016 11:11 a.m.

Brutal_Felix says... #14

ilmon3y ok as far as general play here are thoughts.

If you know your opponent is playing cheap spot removal like Wild Slash on your turn 2 play Dragon Fodder over Goblin Piledriver when given the option.

Hold your dash plays unless you have nothing else to do that turn or can get in for big damage, Goblin Heelcutter + Goblin Piledriver.

Keep a 1 land hand if you have Goblin Glory Chaser + Titan's Strength, also remember on your 2nd turn you can cast Titan's Strength before your draw step during upkeep. Otherwise you want at least 2.

Don't be afraid to cast Reckless Bushwhacker non surge in a pinch.

Always try to use Collateral Damage in response to removal or after blocks. Also after declare attack step if Goblin Piledriver is in play.

Hold all your lands past your 3rd drop unless you need them to cast something, will make your hand seem stronger than it may be in reality.

Let me know if there's anything specific you had questions on.

January 27, 2016 2:10 p.m.

amanarpl says... #15

more than arc lightning i would like to Fall of the Titans

January 27, 2016 2:21 p.m.

Fel says... #16

Good feedback on the playstyle of the deck. I would agree with pretty much all of this.

Anyone saying Dark-Dwellers or other high costing cards is missing the point of this deck. Even Zada is a stretch and doesn't belong... this deck is sligh and needs to kill fast. It's missing cheap burn in standard but you make do. (Exquisite Firecraft is still on the bubble though, it's a good way to close out.)

I've put in a handful of game. One thing I learned is that lots of people are tying to toy with blue right now and Piledriver wrecks them. On the other hand, mid to late game we run out of steam and get ruined by fat bodied flyers. That's the goblin life though.

Mardu Scout is still my favorite Goblin since FSD left Standard.

January 28, 2016 1:05 a.m.

Halospades says... #17

This deck is f#king fast and I might put it together and test it out at my lgs, you sir get an up vote from me!

January 29, 2016 1:05 a.m.

amanarpl says... #18

i had playing many optionbut best for me was your deck :)

striclty better (on youtube) make also interesting with monastery swiftspear

but little better is running glory chaser ;)

but sideboard... i think that few cards here aren't even situational.

Think about Rending Volley - for ... you know what for ;D Stoneforge Masterwork - for other aggro, Temur Battle Rage (even 1 in mainboard!) also Subterranean Scout

February 1, 2016 6:26 p.m.

rorofat says... #19

Ah I see English isn't your first language :)

Anyways Rending Volley is not great in my opinion because generally in standard it's more worth it to just kill them instead of their creatures.

February 1, 2016 7:29 p.m.

Brutal_Felix says... #20

Recently updated the deck to anyone still following, tested this deck at least 50~ times over the weekend, and at 18 mana you would honestly be surprised how consistent it is at getting 2-3 mana in the opening. Needed some more removal for x/3 creatures like Ayli, Eternal Pilgrim, Reflector Mage and Sylvan Advocate taking over the meta. May look to move Fiery Impulse to MB over Wild Slash as well. Will see how the meta progresses.

February 1, 2016 9:35 p.m.

amanarpl says... #21

True :)

english isn't my first language. I knew that writing in english after drink half bottle of whisky could be bad idea xD

Right now i see that i made some gaffs ;)

of course , i am not good with english but i think that my "spelling" should be understandable

I'll try to write it again.

I played with this deck with many other option and the best was your deck :)

On youtube channel Strictly Better MTG (or something like that) i saw almost same deck, but with swiftspear monastery. It has some power and speed but imho Goblin Glory Chaser might be a little better in this option.

But sideboard, i think that some of your sideboard cannot be called even situational

Impact tremors, i feel its power and synergy here.... but it's not worth it at all.Arc of lightning? You removerd Boiling Earth? Srsly? Boiling earth cost 1 less, it deals 1 dmg to all opp creatures! That spell kills most of opponents tokens.i prefer you to add Rending Volley or Tears of Valakut and test Temur Battle Rage and Subterranean Scout or even (tribal) equip Stoneforge Masterwork

why rending volley? JESKAI! Why Tears of Valakut? for a standing a chance against fast dragons (one tears and one fiery should be enough to kill a dragon)

Sorry for any gaffs hope i will help or give some ideas

February 2, 2016 6:39 p.m.

noobplayer17 says... #22

I like running the full 4 Reckless Bushwhacker. It is almost always the card I want to draw and multiples are fine. Any reason why not?

Your call for cutting one card is prolly better than mine but I think I personally would cut just 1 Mardu Scout

February 2, 2016 7:50 p.m.

filoito says... #23

Great deck, definitely a +1 for me! Since you like Goblins too, check ouy my deck So you said Goblins were weak?!

February 2, 2016 10:13 p.m.

PixelNation says... #24

I'd suggest Zada, Hedron Grinder with some blue and red cards to go with him splashed in such as Glint, Dance of the Skywise, and Brute Strength. I have a goblin deck based around that and it can perform AMAZINGLY if you combo them

February 2, 2016 11:59 p.m.

Fel says... #25

Still following!

Glad to see Exquisite Firecraft in the deck. This is a very tight list, and I think it's very close to as good as this kind of deck can get. The only thing left is finding the right balance between Wild Slash, Collateral Damage and Outnumber.

Collateral Damage is fine in this with 8 token makers, it reminds me of a tiny Goblin Grenade. It's good but I hate that it can only hit creatures. Good removal sometimes, but super situational (and useless after a board wipe). I wouldn't go more than x3. Fiery Impulse is more reliable, but also capped at 3 damage.

Considering you are running 18 land (which is fine), I'm a little worried about casting Outpost Siege. It's a solid, solid card, but I'd maybe go up to 20 land. Now, if I was to go to 20 land, I might also consider something like Molten Vortex, which would also prevent flood, and is also a shock effect that can go to the face.

I also, after playing with these cards since they were released, just noticed the awesome synergy between Outpost Siege and Mardu Scout (the best goblin in standard). I always name Khans with the Siege to gain card advantage, but sometimes Dragons helps once you have a board. But if you always Dash the Scout (which you should almost always do), it's also free damage! This is a great little trick.

Anyways, I'll keep playing with the deck when I get a chance and report what I learn! Too busy lately trying to develop Modern Goblins.. lol

February 3, 2016 12:24 a.m.

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