Sideboard


Maybeboard


Energy counters finally have some decent support This deck loves to create a lot of energy counters and beat down your opponents with them.

obviously your most important generator is Satya, Aetherflux Genius, but on par with his generation there is Abuelo, Ancestral Echo, Stone Idol Generator and Sphinx of the Revelation, slightly worse than those are Aetherstorm Roc, Dr. Madison Li, Guide of Souls, The Motherlode, Excavator, Scurry of Gremlins, Aetherworks Marvel, and Decoction Module, most cards give you between 2 and 4 energy when they enter the battlefield anyway. Izzet Generatorium and Aether Refinery make you generate way more energy than you will ever need.
It's up to you to decide which choise is best in your case, but I've found out playtesting the deck that usually the best way to spend your energy are: phasing-out Aethergeode Miner, either after declaring it as a blocker (except for trample), or when it is tapped and you need a blocker; returning everyone to their owner's hand with Aethersquall Ancient; playing free cards with Vault 112: Sadistic Simulation, Amped Raptor, or Aetherworks Marvel; shooting at everybody with Blaster Hulk; using any of Dr. Madison Li's abilities; giving an attacking creature flying with Eddytrail Hawk or Guide of Souls; using Liberty Prime, Recharged just for the heck of it; attacking multiple times with Lightning Runner; destroying lands and morale with The Motherlode, Excavator; saving your ass with Consulate Surveillance; drawing with Dr. Madison Li, Roil Cartographer, Robobrain War Mind, Shielded Aether Thief, Sphinx of the Revelation, Bespoke Battlewagon; clearing the board with Wrath of the Skies and Localized Destruction.
sometimes you won't even need to spend the energy you get, thanks to cards like Brotherhood Scribe, Territorial Gorger, Aether Revolt, Fabrication Module, but most importantly Razorfield Ripper
The sideboard has a couple of functions in this deck: first, it takes out cards for house rules (Volatile Stormdrake, Seize the Day, Confiscation Coup, Hindering Light, and Gonti's Aether Heart); second, there are a couple of swaps in the low end of creatures depending on which payoff you like more (Consul's Shieldguard for the main combo, Eddytrail Hawk, Emissary of Soulfire, Filigree Racer, Janjeet Sentry, Overclocked Electromancer, Riddle Gate Gargoyle, Shielded Aether Thief, and Era of Innovation, all to generate some energy while having other useful effects; third there is a token sinergy with Brudiclad, Telchor Engineer, Illustrious Wanderglyph, Mechanized Production, Mirror Box, and Worldwalker Helm

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96% Casual

Competitive

Date added 5 months
Last updated 2 months
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 4 Mythic Rares

57 - 8 Rares

25 - 6 Uncommons

11 - 2 Commons

Cards 100
Avg. CMC 3.45
Tokens Aetherborn X/X B, City's Blessing, Construct 6/12 C, Copy Clone, Elephant 3/3 G, Energy Reserve, Gnome 1/1 C, Gnome Soldier X/X C, Gremlin 1/1 R, Map, Phyrexian Myr 2/1 U, Robot 3/3 C, Treasure
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