This is a very fun and flavorful angel tribal deck that gets angels out early with a TON of ramp. Get Shalia and Avacyn on the field for a non-targetable, indestructible army. A cool combo is Emeria Shepherd + Sakura-Tribe Elder . This will slap every plains onto the battlefield for ultimate ramp and deck thinning. Control combat with Angel of the Dire Hour, Archangel of Tithes, and Mirri, Weatherlight Duelist. This deck tends to be very controlly and defensive. Cards like Mother of Runes, Eight-and-a-Half-Tails, Angel's Grace, Serra the Benevolent,Platinum Angel, and Orim's Chant keep you and your creatures from dying.

Close-out strategies: ramp into Genesis Wave for an overwhelming board state, or overrun with Garruk Wildspeaker or Beastmaster Ascension.

With 16 ramp cards, 12 card draw / card advantage effects, 7 targeted removal, 4 board wipes, 3 recursion, 4 tutors (including 20 legendary targets for Captain Sissay.), this deck is tuned to the max for EDH and has a high win percentage in casual to semi-competitive play.

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Casual

95% Competitive

Date added 5 years
Last updated 4 years
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Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

37 - 0 Rares

17 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.31
Tokens Angel 4/4 W w/ Vigilance, Ashaya, the Awoken World, Beast 3/3 G, Elemental 8/8 GW, Elephant 3-3 G, Emblem Nissa, Vital Force, Emblem Serra the Benevolent, Plant 0/1 G, Wurm 6/6 G
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