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U/R Metalwork ramp

Standard*

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Instant (4)


The idea is to ramp into either Metalwork Colossus or Combustible Gearhulk. several metalworks can get down on turn 4 if lucky, while the gearhulk is normally down on turn five or six. The reason for the gearhulk is that it synergizes with the colossus in the damage that can be dealt.

The deck has two win conditions:

1) Swing in for lethal early

2) Kill your opponent with the gearhulk

In order to achieve the win conditions the support cards have the following effects.

1) Foundry Inspector and Herald of Kozilek makes it possible to cast your hand early

2) Prophetic Prism enables carddraw (and manafixing)

3) Glint-Nest Crane is very effective carddraw in this deck

4) Filigree Familiar is mostly a dud that draws cards

5) Hedron Archive gives an early ramp and can later be used for card draw

6) Bomat Bazaar Barge is effective with foundry inspector, as you do not have to risk the inspector as often.

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Date added 8 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

14 - 5 Uncommons

11 - 2 Commons

Cards 60
Avg. CMC 3.95
Tokens Energy Reserve
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