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U/R Tutelage (Suggestions Welcome!)

Standard*

the_intelligentleman


Sideboard

Enchantment (3)

Artifact (1)

Instant (9)

Sorcery (2)


U/R Tutelage is broken.

I'm running it creatureless because I don't want to buy Jace, but I also think making my opponents removal into dead cards is also good. The deck just hits its land drops early game, casts a Sphinx's Tutelage hopefully early on, and then uses "discard a land, draw two" cards to fill its hand back up for the combo turn, while also getting Tutelage triggers. For example, Magmatic Insight and Tormenting Voice. Radiant Flames and Send to Sleep buy you enough time to win. The "combo turn", as I like to call it, is when you draw through most of your deck and kill your opponent. Narset Transcendent makes this a lot easier, as getting a free Treasure Cruise is always good. You chain card draw spells until your opponent is dead.

SIDEBOARD

The side board is pretty straight forward, with Fiery Impulse and Encase in Ice for aggro, Dispel and Negate for control, and displacement wave is for those pesky hangerback walker s. Orbs of Warding is secret tech for the mirror.

Suggestions Welcome!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 3 Rares

13 - 3 Uncommons

16 - 9 Commons

Cards 60
Avg. CMC 3.39
Tokens Emblem Narset Transcendent
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