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Uril, the Miststalker Commander. Tron / Enchantment style.

This is my actual paper list. This list is updated periodically as I acquire new cards.


General Game-Plan:

  • Step 1. Cast Uril
  • Step 2. Use enchantments to make Uril into a beefy boi
  • Step 3. Smash the peasants
  • Step 4. Win

Decklist includes good bit of mana ramp and card draw to make Step 1 and 2 easier. The key to success in Step 3 is to use some enchantments with evasion (Trample, protection, flying, etc.)

Backup win-plan is through Mayael's Aria or using an alternate creature such as Sigarda, Host of Herons to beat down.


Combos:

Aggravated Assault + Bear Umbra + 5 lands = infinite combat phases

There are plenty of tutors to be able to reliably pull this off. Some may also add Sword of Feast and Famine or Nature's Will to act as an additional Bear Umbra.


Interaction and Protection:


Upgrades:


General Discussion and Thoughts:

Uril's biggest flaw is being able to finish off 1 or 2 opponents consistently and with ease, but not being able to end the game before the last remaining player(s) combo-off. There isn't a ton of interaction or ways to stop combos outside of just killing a player. Uril seems ideal in smaller pods of 3 players, or he often ends up in the situation described above.

I like the idea of adding land-destruction to combat this problem, but seems that it would require significant changes. Primarily, it would require dropping the enchantress theme, removing land auras, adding land wipes, more artifact and creature based ramp, changes to land base, etc. I'm considering just splashing Cataclysm in the current list.

I'm open to recommendations!

Suggestions

Updates Add

Single Combat will be added to decklist after release of WAR.

Comments

Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

43 - 0 Rares

21 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.70
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