Legendary_Cardboard says... #2
ToffMcSoft it happens, no worries! There are really no shortage of good targets anyway.
As someone who really doesn't want to sell my house to play cedh I am definitely drawn to the Timetwister-less version you have here. It looks like it'll play very well, and I'm excited to try it out. Just gotta get my hands onto a real copy of Urza so this proxy can get changed out lol but I finally feel like I really want to dive into the deck with this list. Been sorta on the fence.
I absolutely love Telepathy. Changes the entire game as soon as it hits the table, and I've found that it usually eats a decent removal spell which, at 1cmc, I'm equally happy with.
February 18, 2020 6:46 p.m.
johneybzifejbz says... #3
Hey brother I have a full grip Urza deck myself, still using twister and codex though. I like the CMC reductions You pointed out and will test it against my Breya and King Kenny decks too. All these have to be my favs, for cEDH... and najelaa is a sweet brew also. I noticed the other comments here and am wondering did you ever consider taking out Future Sight, an enchantment, and use Mystic Forge? It is a great artifact that does have secondary usage to burn away an unwanted land on top if not needed your next turn and of course tap for a blue when Urza is out. Because a 5 cost enchantment never will!! Should you not like that you could also throw in a staff of domination, which is another colorless Mana outlet if Urza is not online or turned off by an opponent. If you have one of the monoliths or scepter producing infinite colorless, you still draw the whole deck with Staff of D, get answers and interaction, then WIN!! Take care hope this helps!
February 19, 2020 7:07 p.m.
ToffMcSoft says... #4
johneybzifejbz - I've debated Future Sight for so long, it's something that's is absolutely up for the chopping block. Personally I don't like the 3 card combo requirement.
Future Sight has paid off on it's own and then it's been a complete waste on its own :(. It's the worst feeling when you run into 2 lands off the top.
Having the other Win con outside of Urza is def something I've considered. If Future site goes, Staff of Dom could be a slot.
February 19, 2020 9:14 p.m.
TheEternallySurprised says... #5
No Cephalid Coliseum? Kills the fish with draw and seems like an auto include in any blue deck these days.
February 21, 2020 6:50 p.m.
Thanks for the updated list. I noticed Spellskite is back.
February 22, 2020 2:20 a.m.
TheAlteredMind says... #7
For people who don't want to run timetwister what do you recommend as an alternative?
February 25, 2020 11:41 p.m.
ToffMcSoft says... #8
TheAlteredMind Echo of Eons would do the trick but the CMC is high.
This list doesn't run the Codex Shredder / Timetwister loop so you could replace Timetwister with anything that provides draw advantage or hand cycle. Echo of Eons, Recurring Insight, Stroke of Genius, Fact or Fiction, etc.
February 26, 2020 8:06 a.m.
ThestralSpirit says... #9
Would you consider running a Witching Well over the Jeweled Amulet?
February 27, 2020 5:15 p.m.
ToffMcSoft says... #10
ThestralSpirit - I dropped Jeweled Amulet and put in Witching Well. I actually didn't have a copy of Witching Well until yesterday.
March 5, 2020 11:39 a.m.
Thomasin4413 says... #11
Reasons Not to ban flash: Hipphulk, Omniflash Rector
Reasons to ban flash: Every other version of the deck.
March 6, 2020 4:05 a.m.
Legendary_Cardboard says... #12
Any argument for a Snappy in here, or is that slot just better as another counterspell?
March 13, 2020 1:31 p.m.
Hi! Great list there, I've been using Urza as my main deck for a while as well and I have some questions:
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Why include Thassa's Oracle instead of Jace, Wielder of Mysteries in this deck? As far as i understand, both will provide the win when we already have infinite mana and exile our deck with urza's ability. And I don't really buy the reasoning that oracle provide more utility compared to JWM outside the win. If I play oracle, it means I will only get to look at a few cards from my top without providing any actual card advantage. I will not play oracle early (talking about turn 0-4 here) especially if there is a fast combo deck in the pod since I have to hold up mana for interaction. It doesn't actually provide that great utility either in the middle to late game since you go -1 when casting this card, the scry from oracle is also kind of bad to combine with urza's ability since it shuffle, so if I see something important from the top of my deck, I need to have another way to draw it otherwise i have to wait to next turn to use it. And probably the only time I will cast oracle outside the combo is when I don't have anything else better to do. Yes, JWM cost higher than oracle and you don't want to have this in your opening hand or drawing it for like the first few turn of the game (but so does with oracle, so..). But in middle to late game JWM at least give you some utility in form of card repeated draw, which is pretty good for a long and grindy game when it happens. Also we kind of have a good blocker here in form of urza and enormous construct so I find myself sometimes able to ult JWM for +7 cards in hand. So in my opinion, JWM is still far better win outlet compared to oracle in this deck (oracle is kind of a dead card here, while JWM will be able to provide some value late game).
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What is Steal Enchantment doing here? Is there is some specific card/strategy that you wish to counter by including this card?
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What do you think about replacing Narset with a better stax piece for urza? maybe something like Storage Matrix? Since we are not running many wheel effects in this deck, I feel like sometimes Narset just act as a 3 mana cantrip twice (which is pretty good) but I don't see much synergy here for Narset. Wouldn't something like Storage Matrix or Trinisphere would synergize better with the rest of the deck stax pieces?
Thanks! :D
April 15, 2020 6:20 a.m.
NJSilverbird says... #14
So, flash got banned. Any idea where a deck like this might stand in the new meta?
April 20, 2020 9:37 a.m.
neither USZ, Thoracle nor capsize are needed to win once you have infinite mana and are able to loop your library, you can create a game winning state without any of those. that would free up 3 slots for more interaction / draw.
ToffMcSoft says... #1
Legendary_Cardboard You're correct, sorry I was typing very fast when writing the update. The spot removal helps slow down a lot of decks. Pongify has always been a favorite of mine and having another creature removal spell has been outstanding. Collector Ouphe and cards a like are always hot targets :D.
Glad you liked the list, it's different the then Codex / Twister loops. I've personally played both versions and this list appears to play smoother.
Recently I've started dropping a lot of the higher CMC cards, IE: Trail of Evidence swapped for Telepathy.
Telepathy has REALLY shown it's true colors. One of the biggest problems w/ Mono blue is everyone at the pod expects the mono blue player to "save the game". Telepathy let's the mono blue player be the president of game politics.
Reality Shift is ABSOLUTELY up there, I've strongly debated it. Going to put it on the maybe board now.
February 18, 2020 1:09 p.m. Edited.