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U/W Flash Spirit Token/Enchantment Auras

Standard WU (Azorius)

Ixaviergarcia


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Maybeboard


Over the past couple of months I have been trying to build a competitive Spirit creature deck and am finally beginning to have something somewhat effective. I'm really looking for feedback on how to possibly make the deck move faster, as per extra draws, etc. I would also like suggestions on making it more powerful. It currently runs a spirit engine that relies heavily on enchantment auras for power boosts. There is also a slight token engine that has begun to develop and I really do hope on pulling more "Anointed Procession," as it really creates that thirst to build a token engine into your deck. I'm a relative newcomer to this game as this is only my second month building and playing with a close friend. I do have a yu-gi-oh background so it was a smooth transition in learning the game mechanics (which I'm still trying to memorize all of them). Lastly, I added a few vehicles in an attempt to get some fire power on the battlfield faster.

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Updates Add

Drops/ Additions to the Library.

-1x Essence Scatter (AKH) -1x Anointed Procession (AKH) -1x Disallow (AER) -1x Drogskol Cavalry F (SOI) -1x Dusk / Dawn (AKH) -1x Gryff's Boon (SOI) -1x Guardian of Pilgrims (EMN) -2x Sacred Cat (AKH)

+1x Rattlechains (SOI) +1x Invocation of Saint Traft (SOI) +1x Mausoleum Wanderer (EMN) +3x Spell Queller (EMN) +3x Not Forgotten (SOI)

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

17 - 6 Rares

6 - 3 Uncommons

19 - 4 Commons

Cards 60
Avg. CMC 2.30
Tokens Angel 4/4 W, Emblem Jace, Unraveler of Secrets, Spirit 1/1 W, Warrior 1/1 W w/ Vigilance
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