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U/W Nevermore

Modern

Chocomycocoa


Sideboard


I've never played Modern before but I wanted to start somewhere fun. I've seen fairly similar decks online and am curious to try this. Any suggestions would be great! My biggest worries with this deck are Tron and any heavily aggressive deck.

Nevermore, Meddling Mage and Gideon's Intervention are, obviously, the main strength of this deck. Prevent your biggest fears from being played and have the rest of your deck available to counter the other things they end up resolving. Typically, you want to either name any enchantment removal they may have in their deck OR wincons, just lock them out of their ability to win. It'll make the game go longer and, in turn allow you to lock them out of more things and eventually win the game.

Ghostly Prison and Sphere of Safety are your main way of hating on aggressive decks. Getting a prison out on turn three can really make their lives that much more difficult, and the Sphere feels really good, especially considering there are 28 enchantments in the deck.

Spreading Seas is pretty great, because it can lock your opponent out of a colour AND any special lands they may have. It's especially good against Tron.

Telepathy may seem like an odd pick, especially considering it doesn't really actually affect the board like, at all. But, to be completely honest this is mostly in there for my sake. I don't know the format well, so being able to peek into my opponents hand before I start locking is very valuable. Typically it would be awful, but because of the ten locks it's not actually that bad.

AEtherling I feel is a little unappreciated because it is actually so valuable. You'll typically want to drop it after you have 7 or 8 lands on the field, simply so you can flicker it. It's nice because it's so versatile, and the unblockable it can receive is super valuable against aggressive decks, once they're locked out of attacking they have tons of blockers.

Elspeth, Sun's Champion is just super good. Creating a bunch of tokens is just really good in most situations, but you want to resolve her after they're shut down and then just ping em' to death 1/1's.

Celestial Colonnade is in because, while it's a land, it's a powerful creature in a deck with so few wincons.

Leyline of Sanctity is in to shut down any deck that relies on targeting me. Burn? Nice! 8rack? Good job. Just extremely good for an additional lock.

Sun Titan is very powerful, it is another wincon and can bring my enchantments back from the grave. Very powerful against control decks.

Stony Silence is just obviously good, especially against artifact-heavy decks, namely Tron and Affinity.

Rest in Peace just to prevent graveyard recursion of any kind.

Timely Reinforcements against aggro, simply because a couple chump-blocks and lifegain can help me survive long enough to establish a lock. Aggro is a worry for me, so I like this card a lot.

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 1 Mythic Rares

25 - 5 Rares

16 - 4 Uncommons

8 - 5 Commons

Cards 60
Avg. CMC 2.89
Tokens Emblem Elspeth, Sun's Champion, Soldier 1/1 W
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