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Creature (1)

Sorcery (1)

Enchantment (1)


This deck aims to play a draw go control plan with light stax. It wins with underworld breach. Intuition is a single card combo with breach, Sevinne’s Reclamation, and LED. This is the most compact combo in the format. The really cool part is the instant speed of intuition. You can fire it off after a counter war on someone else’s turn. Playing out combo pieces is fine too, because of breach and Vadrok. There’s also a Narset/Alms collector and wheel subtheme. These cards are also good on their own. Another upside is that you don’t need Vadrok to win. Just use him for upside when the time is right. He has good synergy with dockside extortionist and octopus.

The strength of the deck is that it can hold up interaction and do something if the opponents don’t force you to use it. The only dead card is brain freeze.

The main weakness is graveyard hate, but hopefully the ample bounce spells will give the deck the opportunity to go off. If breach is off the table, the only other win con is beats. Fortunately, there are a pretty good amount pf creatures.

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Casual

92% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

54 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.11
Tokens Bird 2/2 U, Emblem Dack Fayden, Emblem Gideon of the Trials, On an Adventure, Treasure
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