Invincible Under the Sun 天下無双
Commander / EDH*
SCORE: 104 | 53 COMMENTS | 6003 VIEWS | IN 22 FOLDERS
ProfessorPikachu says... #15
Have you considered Snuff Out, Sudden Death or Rend Flesh? The majority of your removal is 2 CMC or less and often has a caveat of some sort. Rend Flesh and Sudden Death are 3 CMC, but I'd consider them pretty reliable removal since (a) the caveat of Rend Flesh is pretty uncommon, I think, and (b) the split second on Sudden Death will ensure the kill. As for Snuff Out, this card functions like another Pact. I assume you'll most often be casting it by paying life rather than hard-casting, and the deck already has plenty of life-costed spells so I don't imagine one more will hurt the balance.
Lastly, why no Sol Ring? I assume its because most your kill spells are only 2 CMC and/or have double black. Did you ever try running it? How did it play out?
June 15, 2018 12:17 p.m.
Ashes to Ashes and Cannibalize are really underrate black removals you want wanna run.
October 3, 2018 5:50 p.m.
Thought about trying out Doom Whisperer to not only filter your library but also fill your grave with instants?
November 1, 2018 12:02 a.m.
gdm1989 Doom Whisperer is an excellent suggestion. It has proved incredibly useful in my Lazav, the Multifarious deck and can be a great way to filter through the top of my deck and bury instants. My creaturebase has been kept very minimal throughout the entire lifespan of this deck and I've been careful in keeping the creature count low, but Doom Whisperer is a really good candidate for testing purposes. Perhaps in a more creature-heavy Reanimator version of this deck, it would prove to be even more useful, but I can easily see it fulfilling an impactful role in this list as it stands right now as well. Thank you for the suggestion, I will keep it in mind. :)
I see that you are also a Toshiro player and I was curious what your thoughts were on a Wish package in the sideboard for Death Wish or Mastermind's Acquisition targets? I think either one or both of these cards could add some nice added versatility to the deck and I'm curious to see what others think about the potential include. I'll be sure to add a description about common decks in my current meta in the description when I get time to do so in the morning, since I believe that piece of information is important when it comes to these types of suggestions.
November 1, 2018 2:12 a.m.
Unfortunately I had to dismantle my toshiro deck and converted it into a Yuriko Stax deck. :( (I may rebuild it again) Too many people killed me first the moment they saw me using him. The whole game shop and my friends would rather deal with a narset then him. That's how dangerous my toshiro was. XD
As for the wish cards, they can be useful if you're going to combo out but in some cases they can also put you at a disadvantage if someone counters the card you pick after you pay half your life with Death Wish so be very careful.
Now for the instants I also recommend Thrilling Encore, you'll be surprised how quick it will turn the game towards your favor. Price of Fame, Dark Bargain, Detection Tower were excellent suggestions to put into your deck. I do recommend giving Cast Down a chance. It may not target legendaries but there are non legendaries that are a severe threat.
I don't know if you'll like these cards but they can be hilarious to use Nightmare Incursion, Choice of Damnations, Wand of Vertebrae
Overall I like what you have so far :)
November 1, 2018 9:59 a.m.
gdm1989 That's the thing about playing Toshiro that I both love and hate. He tends to be completely underestimated when played in a group who hasn't seen you use him before, and he'll more than likely be brushed off and ignored for the duration of the game until you let loose some explosive finish out of nowhere and you start getting targeted in game two or really any other time you pull the deck from its box which makes me sad. I've been really careful in this rendition of the deck to be as subtle as possible and try not to pose clear threats on the board. The whole purpose of my deck is to be ignored and unappealing to attack, so that I'm kept in the game long enough to thin out everyone's board state and slip a win condition through when the blue player at the table isn't expecting it. Unfortunately in my new playgroup there is a Chain Veil Teferi main who has a very finely tuned competitive deck, so I need to be extra careful about him.
I know what you mean about Death Wish, if anything I think I will more likely end up slotting in Mastermind's Acquisition for one more mana to avoid the hefty drawback, and it doubles as a tutor aside from its Wish mode which is really nice. I'll try working on a package for it in the sideboard soon enough.
Thrilling Encore looks like a lot of fun. Battlebond had a lot of interesting things to offer and I was unfortunately on a bit of a hiatus at the time of its release so I never got the chance to try the new cards from that set. I like Encore a lot because it reminds me of a sort of cheaper pseudo version of Rise of the Dark Realms, and I like that card a lot too especially in a deck like this. I've been aiming for this deck to have a Reanimator subtheme without it feeling highly prevalent and taking away from the main playstyle, and I believe Encore more than adequately achieves the sense of subtlety that I am aiming for, because it can be used in a reserved fashion or it can be abused if I have enough ramp and chain together a ton of kill spells in a single turn... which this deck tends to do very often haha. Also Encore is an instant spell which Toshiro is a fan of! Excellent suggestion once again!
I can see Nightmare Incursion as means to ruin the heavy combo player's day and Choice of Damnations to play politics (also flavorful with the Toshiro quote). I can also see practical application of Wand of Vertebrae in this deck to bury instant spells, and to also return cards back into my library if I accidentally bury something I don't want in my graveyard or if something gets removed and I'm unable to reanimate it. Thank you for bringing these cards to my attention, I have seen them in other Toshiro decks, but I never actually tried them out in mine. I think this deck is going to be undergoing a lot of testing in the near future, so I'm very open minded when it comes to testing new things out.
Thank you again for your suggestions, as well as your praise and support. I've been alluding to bringing back my "filthy casual" deck (which is this one) in this newer playgroup of mine for a while now, which is funny because others may view Toshiro as a casual general while people like you and I who have experienced piloting a deck around him know that he has lots of potential. I initially turned my head toward "higher tier" generals, but I've been wanting to go back to my roots and work on this deck again which was the first commander deck I ever built. I'm going to be conducting some tweaking and tuning to hopefully gear the deck around this meta, and I'll be sure to update my description with all the decks I tend to see in this playgroup of mine so you as well as others can more appropriately help make suggestions based on meta calls.
November 1, 2018 5:47 p.m.
You and I are almost alike in terms of gameplay. When I play edh I usually try to not rely too much on my commander and mostly use them as a tool or a insurance plan but if I get the pieces I need or have a advantage I tend not to use them that much. What saddens me with toshiro is I wish he was blue and black. As for higher tier commanders. They tend to be VERY predictable and also boring at times. Another reason why I dismantled my Brago, King Eternal, Hapatra, Vizier of Poisons, Slimefoot, the Stowaway, Queen Marchesa, and Glissa, the Traitor it became boring to win a lot lol
November 1, 2018 9:11 p.m.
gdm1989 I'm thinking about cutting some suboptimal kill spells for cards like Cast Down, Price of Fame, Curtains' Call, and Snuff Out, as well as instants for more utility like Thrilling Encore and Dark Bargain, but I am really torn when it comes to deciding what to cut for these because I've had these spells in the deck for so long. I don't know what I'm willing to part with and I'd appreciate some outside perspective when it comes to candidates for the chopping block if you don't mind.
I played around with Vesuva and Thespian's Stage a little bit in playtesting and I found them both to feel like dead draws when Cabal Coffers isn't on the field. Maybe Cabal Stronghold would be an appropriate include, but the more nonbasics I add, the less Swamps I have which isn't ideal. Expedition Map may help too, but I'm not sure because I feel like the deck is more consistent with my old manabase. I do like the fetches though because they help assemble Delirium on To the Slaughter.
Regoober says... #14
Oh My god. While Researching Urborg's History, I found Urborg Justice!! 2-black payback for killing one of your creatures (and you might get more than one Toshi trigger off one spell!). Maybe it's bad in your meta but in mine, there's a fist full of Ulamogs and Swiftfoot Boots that make targeted removal sometimes nullified. It's possible with your targeted exile, Edict, and Geth's, this is just redundancy, but I saw the card and thought of you :P
Also, Mirari might be considered "meh," but could add value in surplus mana times. (Also Pictured in Cabal Coffers for flavor wins)
May 24, 2018 12:18 a.m.