Vampire Starbomb!!

Modern Iggiesauros

SCORE: 18 | 63 COMMENTS | 7348 VIEWS | IN 9 FOLDERS


I run 12 one-drop creatures in B/R vamps. I've been finding they're absolutely necessary to maintain speed and early game consistency. Especially when I'm running 8 lords, more board presence means I get more out of those. And in that build, my creature hate boils down to 4 Lightning Bolt , 4 Terminate , 4 Gatekeeper of Malakir and 2 Olivia Voldaren . I would almost argue that 7 instant speed kills isn't enough. And if you wanted draw power, my recommendation for anyone with a budget is invest in a set of Dark Confidant .

On a side note, I don't really think you have space for them in an aggro build, but there's a potent 3-piece combo with Bloodghast , Viscera Seer and Kalastria Highborn . You can incorporate Blood Artist into this combo, and it's known to improve the consistency of Vampire Nocturnus . The downside is that it's on the slow side and you outright need 8 fetches for this to work.

October 24, 2014 6:33 a.m.

Iggiesauros says... #2

I like that 3 point combo and would like to try it out sometime. But as you said it would be too slow but I'm still thinking on it. I've been loving the help people been offering. As a whole, is this deck looking pretty good or do I need a lot more work on it?

October 31, 2014 1:50 p.m.

tchau204 says... #3

If you're playing mono black vampires, you really have to use 4x Bloodghast , 4x Viscera Seer , and 4x Kalastria Highborn as they provide you reach (which black is severely lacking), and consistency. Otherwise, you're playing a subpar aggro deck which is, quite honestly, a strict downgrade from just about any of the Tier 1-3 aggro decks out there. Most of your creatures are worthless 1/1s whose advantages are not going to turn on unless you're winning anyway (less than 10 life clause) or have abilities that are too slow (leveling up); you don't have time for that in an aggro deck where you constantly want to tap out for more threats and or answers to your opponent's threats.

Just some food for thought. Good luck.

October 31, 2014 4:14 p.m.

Iggiesauros says... #4

You bring up a good point, and I probably will have to put in that combo into my deck. Thank you for the help and I'm down with anything that makes this deck more aggro.

November 1, 2014 12:12 p.m.

razvaniorga says... #5

Really cool deck! Only thing I can suggest is Underworld Connections. I'd normally suggest Phyrexian Arena, but I actually like Connections more in tandem with Vampire Nocturnus, as it lets you manipulate the top card of your library whenever you need it. Regardless, they are both powerful card advantage engines, and you've got the lifelink and creature control to make the drawback negligible.

If you were to put it in, I'd take out Read the Bones and Vampire Hexmage to make room for it (Hexmage is more of a sideboard card in my opinion, great against PWs and decks focused on counters, but often a below-the-curve creature otherwise)

November 8, 2014 1:31 p.m.

SHADOWBLADE99 says... #6

Cool deck. My friend plays vamps and one card I hate drone his deck is Vampire Nocturnus cause giving the team flying and +2/+1 is pretty good. I am also aware that in competive play it will most likely eat a Path to Exile or something like that. Your sideboard needs thinning to. I'll probably ponder on that.

November 8, 2014 1:35 p.m.

Iggiesauros says... #7

@razvaniorga Thank you very much. I'll most likely put those cards in because they do make it a faster pace of getting the cards I want (which is what I really want for this deck). I know aggro is already in the subs, but I really want to make this deck aggro with out getting rid of too much. I need face pace, get the cards I want, take control of the game right away cards. So far from how this deck started out to what it's become, major changes have happened and I love every single one of them.

@SHADOWBLADE99 I've been thinking about that for a while honestly, but I've been waiting for someone to say something about it. I'm picking through a few cards and I know which ones I'll be getting rid of and which ones I'll be keeping. Thank you for the help.

November 8, 2014 10:50 p.m.

marke18968 says... #8

Ooh i see Vampire Hexmage! play Dark Depths!

November 21, 2014 2:18 p.m.

SHADOWBLADE99 says... #9

It's banned in modern for that reason

November 21, 2014 4:10 p.m.

razvaniorga says... #10

Dark Depths is also crazy expensive for that reason, haha. How come you don't have any of the one-drop aggro vampires, Pulse Tracker or Vampire Lacerator or Guul Draz Vampire? Guul Draz Assassin could also be a powerful, grindier choice. Also, c'mon, at least a one-of Blade of the Bloodchief. It's so awesome!

November 21, 2014 6:16 p.m.

SHADOWBLADE99 says... #11

Yea I would probaly drop some of those Viscera Seer for the Vampire Lacerator or Guul Draz Vampire they will probaly do mor work. Also go for the throat might be weakish cause affinity... If it works though keep it

November 21, 2014 9:44 p.m.

Iggiesauros says... #12

Guul Draz Vampire and Guul Draz Assassin were both once in this deck. The Assassin is nice but takes up a little of my mana so I'll probably put Vampire back in.

November 22, 2014 5:45 p.m.

Keep the seers. He's an incredible combo piece. You could actually drop the arenas for lacerators or Pulse Tracker if you really need more one-drops. Hexmage is only worth maining if you're seeing excessive use of Lily, Karn, Garruk or Sarkhan. I know Go for the Throat is played, but I can't help but feel that if you can only fit one or the other, Doom Blade might be better since there aren't many black creatures in modern apart from Jund. And affinity is one of the big four right now, hence why ratchet bomb is a vital side.

November 22, 2014 10:09 p.m.

razvaniorga says... #14

Perhaps take out 2 Vampire Hexmage, 1 Viscera Seer and 1 Phyrexian Arena for a set of a 1-drop. It'll help balance your curve, and become more aggressive.

In terms of removal, Yamishi makes a strong point; Go for the Throat is dead against the most popular aggro deck in modern, Affinity, as well as blue Tron. However, unless you're playing competitively, it's best to tailor your removal package to the decks you find yourself playing against (for me, it's just my friends' decks). Against the most popular decks in modern, Victim of Night is the best 2-mana black removal spell, and the double-black isn't too bad in a mono-black list (it also has the rare, but potentially relevant, benefit of not being able to be re-targeted to your own creatures through something like Swerve). Of course, if your friends like playing zombie/vampire/werewolf tribal, it's obviously not a very good choice. Doom Blade is a nice choice, but it has its own weaknesses against Jund, Pod, The Rock, The Gate. I would rather run Slaughter Pact though, as it gives you a lot better protection against Splinter/Kiki Twin and Spell Snare. Ultimate Price is a bit narrow for my taste, and Smother is a nice sideboard option. TBH, the best black removal in modern is still Dismember, as it has a flexible mana cost and will kill pretty much everything in modern except a huge Tarmogoyf, or a Wurmcoil Engine.

I personally run in my black deck 3 Dismember, 1 Go for the Throat and 1 Victim of Night, so i'm flexible against any particular strategy. In my side i have 1 Go for the Throat, 1 Victim of Night and 1 Disfigure (for aggro). Other spells include Geth's Verdict, Murderous Cut, Hero's Downfall, Bile Blight, Grasp of Darkness, Urge to Feed and Feast of Blood (the last two are flavorful and potentially powerful, but more gimmicky).

Also, I think your mana base needs a look. You should probably have about 22 lands to be able to consistently get to 4 mana, and more black sources due to the heavy coloured cost of the cards. Out of 10 hands i drew just now, 6 or 7 were automatic mulligans due to either not enough land, or too many colourless lands. Nykthos seems a bit gimmicky to me, there's nothing to ramp into, as the highest CMC you have is 4 and no X-spells. I think the consistency you'll gain by changing them into swamps is more worthwhile than the chance of playing multiple spells in a turn.

November 23, 2014 8:46 a.m.

Iggiesauros says... #15

I love the suggestions you all have been putting out. Between Pulse Tracker and Guul Draz Vampire, which one would you guys put a set for this deck? Both are good but I'm just stuck between the two. razvaniorga you're right about my land and with Nykthos. That was in there because I did have Sorin Markov in my mainboard at one point to get up to him faster, but I took him out because I wanted something a little faster. I do still think about putting him back in, but focusing on other things at the moment. Slaughter Pact sounds amazing and I'm surprised no one suggested that earlier. I'll put Dismember in for sure and I'll keep this one Go for the Throat I have that is a Foil Promo because you know, for show. ;-) I'll bring done Arena a bit, maybe like to two and bring in two Doom Blade to help out.

November 23, 2014 7:03 p.m.

tyforthevenom says... #16

erm.... AEther Vial is usually in these kind of lists for the pure fact it c***s out creatures that can't be countered

November 23, 2014 7:47 p.m.

shadow63 says... #17

you need Murder and whats up with dragon claw

November 25, 2014 7:05 p.m.

tyforthevenom says... #18

Shadow murder sucks and dragon claw beats red based strategies like burn

November 26, 2014 12:25 a.m.

razvaniorga says... #19

I think Sorin Markov is a great choice for your last sideboard slot; it's a nice card to have against control decks, where games tend to go longer. He's included in the Legacy Mono-Black Devotion list for precisely that reason, and I can see him doing great things in your build!

Targeted discard is key for any black deck in modern, try proxying some different combinations and see how they work! 4 Thoughtseize is very strong, and you have some lifegain to make up for the cost. Alternatively (for budget or life), a combo of Duress and Inquisition of Kozilek works wonders. Most of the cards that hurt this deck are non-creatures (especially since you're running quite a bit of creature removal), especially boardwipes and PWs, so Duress can likely handle what you need. Maybe 3 Inquisition and 2 Duress, or vice-versa. I'm probably invading too much in your deck-building at this point haha, feel free to ignore me. It is looking fantastic though!

November 26, 2014 2:37 p.m.

Iggiesauros says... #20

@razvaniorga it's all good. You're not invading at all. I put this deck on here for people to help build it to a better state. Inquisition of Kozilek is a card I will keep in my side-board till I come up with decks that mess with me. Duress I will add to my side-board as well and use it with the combo you stated. I can upgrade my Thoughtseize to 4 but I don't know what I should take out because I really don't want to go over 60 cards.

November 26, 2014 6:18 p.m.

shadow63 says... #21

i dont think dragon claw will do much against burn and how does murder suck it kills anything

November 26, 2014 7:50 p.m.

razvaniorga says... #22

Actually, Dragon's Claw is very good tech against Burn and RDW in general. Playing against burn is literally just a race, and taking one turn to slow down their entire game will usually allow you the time to pull ahead, especially with the lifelink in this deck. And Murder is good, for sure, but just understand that Hero's Downfall is strictly better, and both are too slow for the Modern competitive format. To play at a tournament level, you need very efficient, cheap removal in order to survive in this ultra-fast metagame, where decks like Affinity can dump their entire hand on the board on the first turn. This is how cards like Path to Exile and Dismember, which seem like they bring huge disadvantages, become the best removal spells of the format, due to their tremendous efficiency. I do love Murder, but I tend to reserve it for my more casual decks.

November 26, 2014 8:07 p.m.

Pulse Tracker is almost strictly better than Guul Draz Vampire. Pulse Tracker does something early game. Also wanna point out, Victim of Night is double black, meaning that without Urborg, your caverns and vaults don't support it. On the other hand, there are only two creatures run by top tier decks, as far as I'm aware, that are immune to it, and both are one-ofs in Jund. Namely Olivia Voldaren and Huntmaster of the Fells  Flip.

November 27, 2014 3:30 a.m.

Iggiesauros says... #24

I put in Pulse Tracker because you're right and I do like that even when they attack no matter what the opponent is taking damage. I won't worry too much about the double black for Victim of Night, but I took it out anyway and just running Dismember and my promo Go for the Throat haha.

November 30, 2014 4:15 p.m.

Darro15 says... #25

I'm curious as to how your Grand Prix went. Specifically, how did Kalastria Highborn and Pulse Tracker fare? I've been working on a vampire AEther Vial deck, so I'd love to hear some match reports as well. If you want to check out what I've got going, and give advice here's my deck as well: http://tappedout.net/mtg-decks/vial-v-for-vampires/

December 10, 2014 7:04 p.m.

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