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Creature (3)

Sorcery (6)


Aggro Selesnya with a bunch of heavy hitters. Let's crush the vanilla test.

Edit: After running somewhat modified version (due to lack of gards) in an FNM did some tuning. Even though experiment one functioned quite fell it clashes somewhat with the mana-elf since you usually have time for only one 1 drop until turn 6 or seven and then both of them are too late. Also decided to add savage summoning which helps somewhat against control, keeps the creature over vanilla test still because of the counter and makes some sneak blocks possible (also helps keep boon satyr alive against red aggro). Renegade Krasis had some nice interaction in the deck but I think the deck would have to be more heavily evolve for that to work. Collective blessing is just nice finished when you've mostly dumped your hand when you get to 6 mana and it also works with Trostani.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

26 - 3 Rares

10 - 3 Uncommons

2 - 3 Commons

Cards 60
Avg. CMC 2.33
Tokens Knight 2/2 W w/ Vigilance, Wurm 5/5 G w/ Trample
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