Exploiting shadow and cipher cards in order to untap bounce lands for crazy value. I tap all of the lands after combat damage but before the combat phase ends, then untap 2 bouncelands and retap them to play things like Trapjaw Kelpie and Havenwood Wurm . It’s also useful when you want to use them afterwards during your second main phase. I’d love any feedback, I adore this deck and I want to make it as good as possible. Thanks!

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Date added 6 years
Last updated 5 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.86
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