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I've been messing with the Jund color set for a while now and this is what I am presenting to you tappedout community. Please comment, rate, and criticism welcome!

-Drop it like its hot- Creatures
1 drops
Experiment One: He's got evolve so if he dosent die than he sure as hell isn't getting weaker
Vexing Devil: He's fun. Im thinking that he is very efficient at mounting pressure during the end step of your turn after you've attack with say a dreg mangler or undead strangle, than you can have them decide to take four more dmg or allow me to one drop a 4/3 :D

2 drops
Zhur-Taa: Mana ramp with a poke
Strangleroot Geist: Haste, undying. Core Minion

3 drops
Dreg Mangler: Fast and furious with play for the grave capabilities
V.N.H.(Vampire Nighthawk): He is awesome.

4 drops
Hellrider: I want more of him :( but other wise he makes for a good bomb, especially when my field has lots of haste creatures out already
Desecration Demon: BOMB ALERT. DONT FEED THE TROLL.

5 drops
Thundermaw Hellkite: This guy. is. the shit. Cause he just swings for 5 with flying and taps all other flying creatures and does one dmg to them.

-Hot Headed- Instants/Scorcery

1 drop
Shock: 2 dmg to stack with other potential damage for one. Flame on.

2 drop
Searing Spear: Oh you wanna take Vexing devils four damage? Heres three more and swing
.

4 drop
Gruul War Chant: GO GO POWER RANGERS, but really its just cool that now your opponent needs double the creatures to block you its like insta aggro with a +1/0 bonus

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 4 Rares

14 - 7 Uncommons

17 - 4 Commons

Cards 60
Avg. CMC 2.61
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