Maybeboard


Deck needs help. It's either crazy explosive starting on turn 2, or it stalls out for like 4 turns and does nothing. I can't seem to figure out why it stalls, I've made a bunch of small tweaks and keep testing it, but it does one of the two things (explodes or stalls) every single time I play it.

So, this deck has spent some time on the shelf because I couldn't get it to do what I wanted it to do. Now, it's back with some significant changes from the original. I added as many cantrips as I had available, and really wanted to work with Veyran's ability to trigger permanents twice. Key combos are Dramatic Reversal + Isochron Scepter + Sol Ring to create an infinite storm count before using Grapeshot to win the game. Birgi, God of Storytelling + Grinning Ignus also go infinite together to create an infinite storm count. Sorcerer Class is a part of the wincon as well because it will deal increasing amounts of damage when we cast instants and sorceries (works well with either combo). Step Through will allow me to cycle for several of our creatures. Riptide Laboratory will let me return Krark to my hand before going infinite with either combo to make storming off a little bit easier without having to flip a bunch of coins. Lastly, Aetherflux Reservoir is an additional wincon.

Currently on the chopping block: Tavern Scoundrel (to be replaced by Thermo-Alchemist or Kessig Flamebreather.

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94% Casual

Competitive

Date added 3 years
Last updated 2 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 0 Rares

30 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 2.60
Tokens Construct X/X C, Drake 2/2 U, Foretell, Frog Lizard 3/3 G, Shark X/X U, Treasure
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