Viga-BOOM! (Primer + SB Guide)

Modern nbarry223

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nbarry223 says... #1

Patron of the Moon is amazing, didn't even think of that. As for DaggerV Noxious Revival is definitely something worth looking into, thanks. I'll see if it solves my issues, I see no flaws with it since it doesn't even cost my mana, it's basically a Vampiric Tutor when they have artifact hate/discard, but much better.

March 4, 2014 8:24 p.m.

I'm still not following, the amulet states whenever a permanent ENTERS the battlefield, under your control, untap it. So thus meaning that your lands are already on the battlefield so thus you do not get to untap them after you have tapped them.

March 4, 2014 8:35 p.m.

nbarry223 says... #3

Okay, so now if Tooth and Nail resolves, it's instant win. Here's how. Fetch Primeval Titan and Patron of the Moon with the Tooth and Nail . Then fetch Slayers' Stronghold and Boros Garrison with the Primeval Titan so you can give it haste. Then you fetch Kessig Wolf Run and whatever else you want and give Primeval Titan as much pump as you want from the infinite mana produced from Patron of the Moon .

Man, and I didn't think this deck could be improved much more, boy was I wrong.

March 4, 2014 8:42 p.m.

nbarry223 says... #4

@UpperDeckerTaco

I am guessing you are referring to the multiple Amulet of Vigor effect abuse? To understand that, you need to understand the stack and how it works. My basic explanation of it is this...

Think of it like stacked cups/plates or whatever. You can keep adding them on as much as you want, whenever you want, but you can only remove the top one (I'll ignore priority in this simplified explanation). So since there's two Amulet of Vigor on the field, both of their effects go on the stack. After the first one resolves (untapping your land) you can then tap the said land for mana before letting the second effect resolve (tapping land for mana is done as an interrupt and doesn't use the stack, but you could do it anyway even if it did).

I hope that explains it (and answers the question I assume you were referring to).

March 4, 2014 8:48 p.m.

I understand that. But what I am saying is the card directly states that whenever a permanent ENTERS the battlefield tapped, untap it...This is talking about a direct permanent that you are currently playing if it were to ENTER the battlefield tapped. Your lands are already in the battlefield, so my understanding is, since they already reside on the battlefield, they don't untap from that effect because they are ALREADY on the battlefield.

March 4, 2014 8:56 p.m.

nbarry223 says... #6

It doesn't work like that, when it enters tapped, the effect goes on the stack. ETB effects are triggered effects, once the criteria is met, they go on the stack and that's the last you look at the requirements. For example, if I play a Snapcaster Mage its effect goes on the stack, you can't counter whatever spell I am flashing back by Lightning Bolt ing the mage.

March 4, 2014 9:02 p.m.

nbarry223 says... #7

Alright, my final idea is that I can replace the fetches/shocks with City of Brass and Gemstone Mine .

There are a few pros and cons to balance though, so I am torn on the idea. First of all, it stops the interaction with Lotus Cobra and the landfall. Another downside is that if I am tapping them a lot, they get worse as the game goes on, which could bite me in the end.

However, they are better color fixers (not that I have an issue most of the time) and save me life short term.

Does anyone have any arguments for or against either? I'm totally torn on which is the better 7 lands to include, it's my last hurdle to get over before calling this deck done (unless someone suggests something amazing like Patron of the Moon again).

March 4, 2014 9:26 p.m.

Jay says... #8

Gemstones. You can bounce them back to refresh the counters anyway.

March 4, 2014 9:41 p.m.

I would also consider Bosieju who shelters all to make your Summer Bloom and Tooth and Nail uncounterable... You could tutor for it using Tolaria West. At this point I do not think you need Waves of Agression since you can go infinite with kissing wolf run. I would probably just toss them out for another Trinket Mage or something else like Explore or Sleight of Hand or Serum Visions I still believe one copy of Spawnsire of Ulamog would be good with one Emrakul in the side just to give you an extra win-con and it's just sick

March 4, 2014 10:02 p.m.

nbarry223 says... #10

@Jp3ngu1nb0y

Good point, I didn't think of that. I will definitely be replacing the fetches and shocks in that case.

March 5, 2014 1:05 a.m.

nbarry223 says... #11

@topdeckermtg2010

While the combo involving Patron of the Moon is good and all, it isn't my be all end all. It is better to have a lot of different options to win, instead of narrowing on one thing so much (especially something that high of a mana cost). Entwining a T&N for 9 or casting and using ability for 8 (which doesn't even guarantee the win) is a lot of mana to invest, not to mention they won't always be in my hand when I need them. Having more options is never a bad thing. Waves of Aggression ends games when I play it if I have a titan and amulet on the field (at least). As stated previously, it translates into pay 1 for extra combat phase, or I actually produce mana if I have lotus cobra/extra amulet/titan. Having the option of swinging 6+ times with a 6/6 trample is quite nice.

I am trying to stay away from win more cards as much as possible, which is exactly what Spawnsire of Ulamog is in this case. It's actually a slower win-con than fetching a titan. Furthermore, if I was going for cantrips, I'd definitely go with Gitaxian Probe but it has no place in here.

March 5, 2014 1:19 a.m.

pacundo says... #12

Saw this deck in Pro Tour Valencia. I think it's really good. But how do you deal with Blood Moon ?

March 7, 2014 7:21 p.m.

nbarry223 says... #13

Eh that's a good question, I should probably make room in my sideboard for Thoughtseize as a catch all to problem cards like that... (thankfully the City of Brass and Gemstone Mine allow me to do that)

Usually I can get board position before a Blood Moon becomes a problem, and the only decks generally running it are usually RDW which Leyline of Sanctity totally hoses. But yes, that totally shuts down this deck, so I do need an answer, thanks.

March 8, 2014 9:54 a.m.

nbarry223 says... #15

I'm not sure what I can cut to make room though...

My best bet is probably the 2x Terastodon and 1x Academy Ruins as I can generally out-race tron (what Terastodon is for mostly) and Academy Ruins is outclassed by Noxious Revival in most cases anyway.

I'll be looking through my match ups and see how I'd sideboard in each individually, because I'd really like to add in at least one Terastodon again.

March 8, 2014 10:09 a.m.

nbarry223 says... #16

The cards I usually take out when siding is generally some combination of

3x Trinket Mage

2x Serum Powder

1x Slayers' Stronghold

Depending on what type of deck they are playing, so I have a lot of sideboarding opportunity, so it really needs to have all the answers.

March 8, 2014 10:16 a.m.

nbarry223 says... #17

okay this looks good, any more problem cards/suggestions anyone can think of? I really do appreciate all the help.

March 8, 2014 10:44 a.m.

VooDoo187 says... #18

this looks like alot of fun

March 8, 2014 11:24 a.m.

We have been thinking about making a lands deck in Modern. Awesome list. I love fellow brewers that make a creative and competitive list. +1!

March 8, 2014 5:05 p.m.

nbarry223 says... #20

thanks, glad someone appreciates it.

I'm thinking about lowering the count on my Trinket Mage (or eliminating altogether) right now, but I can't really come up with anything better to fill its slot (can serve a different purpose, since my sideboard addresses the reason I initially put it in now)...

Anyone have any ideas?

March 9, 2014 4:15 a.m.

Jay says... #21

Serum Visions is popular in these builds. I didn't use them in mine, but they seem effective.

March 9, 2014 12:23 p.m.

nbarry223 says... #22

Eh, I'm looking for a turn 2 card, this build is a bit different than the "normal" amulet decks I've seen since I always mulligan until the amulet. If I didn't plan to mulligan (or Serum Powder if Boros Garrison isn't in the hand too) that would probably be a good include, but since I always have amulet turn 1, it's not powerful enough turn 2.

I need a card that makes more of an impact in some way. Trinket Mage lets me play a second amulet next turn, so it needs to make a bigger impact than that if I'm going to replace it (might just be wishful thinking).

March 9, 2014 7:52 p.m.

T9strange says... #23

maybe see if you can fit an army of the damned in there.. thirteen 2/2 zombies.

March 9, 2014 7:59 p.m.

nbarry223 says... #24

That does absolutely nothing for me... Plus it's 3 black which I only have 7 lands that can produce black in the whole deck.

March 9, 2014 8:02 p.m.

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