Viga-BOOM! (Primer + SB Guide)

Modern nbarry223

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nbarry223 says... #1

Best idea I can think of is somehow reworking the manabase to support 4/5 color and going with Omnath, Locus of Creation + Bring to Light (and maybe Golos, Tireless Pilgrim if going 5 color) alongside Threats Undetected replacing Eladamri's Call.

I've really thought about Bring to Light (probably 2 copies), but I need more payoff cards instead of just Scapeshift. Being able to slot in Threats Undetected may be what finally makes it good enough. If I go 5 color, I can also add Unmoored Ego and Culling Ritual to the side, which are both cards I really miss from previous versions. Bring to Light makes a great silver bullet tutor as well, so the deck would play similar to when I ran Glittering Wish.

I'll have to toy around with that idea in more detail, think I've talked myself into at least trying it.

September 14, 2022 11:52 p.m. Edited.

nbarry223 says... #2

There’s some anti-synergy between Mosswort Bridge’s hideaway and Bring to Light, but everything else seems fairly decent in initial playtesting (I’m thinking only one copy now).

Making the manabase stable enough to support all the added greed for these various lines is going to be very tricky though, so I’ll have to think more in-depth about it.

September 15, 2022 12:58 a.m.

nbarry223 says... #3

This is the best I could come up with. Bring to Light is a little awkward game 1, but in games 2/3 when I can find a silver bullet of some kind, it is much better. I wish it worked with Mosswort Bridge, but we can't have everything. I ended up cutting Karn's Sylex + Chalice of the Void to make space for the "Bring to Light silver bullets" as they were my two weakest links in the sideboard.

Surprisingly, with Threats Undetected I've found myself going for:

Elvish Reclaimer
Omnath, Locus of Creation
Dryad of the Ilysian Grove
Primeval Titan

instead of Cultivator Colossus in a lot of situations, since Elvish Reclaimer almost always manafixes me into Omnath, Locus of Creation with something like Boros Garrison when I know they are going to avoid Dryad of the Ilysian Grove and Primeval Titan.

Honestly, I think I am trying to accomplish too much and should pick Bring to Light or Threats Undetected to run, but I like the idea of both and they have decent enough synergy with the other cards I need to include.

I did come up with some other "options" for Bring to Light, the best of which is The Gitrog Monster, followed closely by Nicol Bolas, the Ravager  Flip (Phyrexian Obliterator + Arena or sneaky tech like Sower of Temptation being honorable mentions).

I'm a little lighter on basic Forests than I would like, so I'll probably end up cutting something to add them back in a little, as 2 is the bare minimum I am comfortable with.

I think Omnath, Locus of Creation with Threats Undetected or The Gitrog Monster with Bring to Light is the correct answer, but I'm going to keep trying to squeeze in both paths for now.

September 17, 2022 6:08 p.m.

NotSquishedYet says... #4

The Gitrog Monster and Turntimber Symbiosis  Flip stick out to me as maybe the weakest links. Grain of salt since I've never played with or against the deck. Thoughts on Glittering Wish, Lotus Cobra, Wargate? No idea if any of them would actually be good.

September 25, 2022 5:47 p.m.

nbarry223 says... #5

I ran Glittering Wish for a while (1 yr+ or so), but I found Fae of Wishes was a better wish option, since it had synergy with Turntimber Symbiosis  Flip and had more options when found with Mosswort Bridge. I ultimately cut it for Bring to Light in the current version. I definitely agree on The Gitrog Monster but I need a target for Bring to Light when I don't have Amulet of Vigor in play, and that was the best I could come up with. I am more than open to suggestions of an instant/sorcery or creature that does more at <= 5 CMC (4 or less would be ideal, as 5 CMC pushes it).

Lotus Cobra is also a card I ran for quite a while, and is okay, but doesn't really do much when we don't have lands in hand, and is less powerful than an extra land creature in most cases. If you can cast a titan, it is a free creature, since you get your mana back on the first land fetch, so it is pretty good. I view it as a less powerful Amulet of Vigor for all intents and purposes.

Wargate is a clunkier version of Bring to Light or Eladamri's Call (depending on CMC you want to find), so I prefer one of those two for the deck currently.

September 25, 2022 7:20 p.m.

NotSquishedYet says... #6

Gotcha, didn't see Glittering Wish mentioned so I figured I'd ask just in case. If Bring to Light works entirely better in practice, that's totally valid. I'll think on possible alternatives to The Gitrog Monster.

Gotcha. I figured having a searchable creature approximation of Amulet of Vigor could be worthwhile, but I can definitely see how another, less powerful one doesn't necessarily benefit the deck.

I see. I wondered if Wargate might be useful since it can get either a land for 3, an Amulet of Vigor for 4, neither of which Bring to Light or Eladamri's Call can do, while also getting creatures with enough mana. If those two upsides don't have enough payout, though, it's more expensive and not really worth it.

September 27, 2022 1:32 p.m.

nbarry223 says... #7

Regarding Wargate - If you are investing 4 mana into an Amulet of Vigor, you are generally better off investing in your threat (in my opinion) or just running Stone-Seeder Hierophant since it is essentially an upgraded Amulet of Vigor, letting you choose what to untap. The same can be said about finding a land. In most scenarios, if you are paying that much for a land, it is a bounce so you can go off. I will sometimes tutor for Elvish Reclaimer to achieve that, but I try not to need to.

One of my biggest issues with Wargate is that it is 3 different colored mana, which often means we are capable of getting to 5+ mana just as easily with our manabase, in which case, there's better things to do than overpay for a combo piece to get to our payoff cards. Wargate is definitely flexible enough, and I would probably consider it a lot more strongly if it was something like instead of .

September 27, 2022 6:32 p.m.

NotSquishedYet says... #8

Solid logic, I agree.

September 27, 2022 8:16 p.m.

nbarry223 says... #9

I mean Bring to Light can also hit cards like Valki, God of Lies  Flip, Mila, Crafty Companion  Flip and Extus, Oriq Overlord  Flip and play their flip sides, or even something like the bust side of Boom / Bust, but I want the card to be playable on its own as well (I don't want to regret drawing it). The closest I can think of in that aspect is Crime / Punishment, but I can't really guarantee I can hit anything with the crime side of the card when I need to. The punishment side of that card makes it playable on its own as a targeted wipe, similar to Engineered Explosives.

September 27, 2022 10:37 p.m.

I hadn't realized there was a rule that flip card converted mana costs are their front faces. That's neat.

September 28, 2022 9:37 a.m.

nbarry223 says... #11

Yeah, basically the card is treated as it’s front side until you play it, and when playing it you pick which side to play.

The same for adventure cards too (always treated as the creature), which I haven’t really looked at beyond Fae of Wishes. Looking into them, Flaxen Intruder seems like a decent idea for The Gitrog Monster's slot. It's the same total power/toughness, and I can find it with only 2 colors. I'll have to keep it in mind moving forward. Too bad it needs to connect for the enchantment hate, or I'd probably slot it in without playtesting for the coincidental Blood Moon hate.

September 28, 2022 5:55 p.m.

Looong shot but... what about Silverback Elder?

September 28, 2022 9:52 p.m.

nbarry223 says... #13

It’s a generic 5/7 unless you have another creature. Not ideal. I feel Cavalier of Thorns is better and more synergistic at that CMC.

September 28, 2022 10:14 p.m.

nbarry223 says... #14

… which is probably better than The Gitrog Monster now that I think about it. Thoughts?

September 28, 2022 10:21 p.m.

Eh, I feel like Cavalier of Thorns is very little value for 5 mana compared to what a lot of cards in this deck can do with a lot less. It might be better than The Gitrog Monster but what I liked about Silverback Elder was that with creatures it is a fairly powerful land-fetching engine, and it can be used to delete Blood Moon. Long shot because I wasn't sure how often you actually play multiple creatures, especially at a point which would be after you can get a 5-drop on the field. I'm not surprised if triggering on creature casts is a dealbreaker.

I just looked through a few other options like Silverback Elder and Cavalier of Thorns, considered basic search land to battlefield sorceries, felt they didn't measure up against Scapeshift, and landed on Wrenn and Seven. I don't like that he isn't searchable or that it takes two turns to really get a lot of value out of him, but I think he offers more to the deck than Cavalier of Thorns. I could be totally wrong.

As another long shot... Chance for Glory?

September 29, 2022 11:22 a.m.

nbarry223 says... #16

Now that’s an interesting concept I haven’t considered.

I also completely agree that the deck does more with less and both options are pretty meh…

I’ve not really considered extra turns or anything like that as a viable option, but they could definitely fit the slot.

Thanks for the great suggestion, I’ll have to see if there’s any that have a more reasonable downside. I remember some skip your untap ones and things like that, which this deck mitigates a bit due to the interaction of Amulet of Vigor and any bounceland returning back to your hand, to keep producing mana.

September 29, 2022 7:25 p.m.

nbarry223 says... #17

Savor the Moment is the card I was thinking of. Either that or Time Warp could work. There's also Waves of Aggression and Response / Resurgence, but I feel missing out on the draw phase is a fairly big difference, making them not as viable.

September 29, 2022 7:49 p.m.

Ooo, yeah, I hadn't known Savor the Moment. I also considered extra attack phase cards, but thought that continuing the land combo would be more powerful than getting extra damage in. I'd forgotten how much value attacks could give with Primeval Titan, but even relying on a specific other card is less general than more lands.

I thought Chance for Glory could work because I knew it from one of my decks and I feel like there would be times where you get a lot of value in one turn but can't quite keep it going to lethal, or just have a couple mana and need a couple more to finish it off, and a three mana extra turn might give you that opportunity before your opponent gets to react.

I think Savor the Moment is probably a better bet in this deck, or a different extra turn spell if you have the mana and end up really wanting one without the downside. Good find :)

September 29, 2022 9:28 p.m.

nbarry223 says... #19

So yeah, thinking about it logically, Savor the Moment isn't the worst card on its own. It's also pretty good with an Amulet of Vigor out, and not a lot of lands in play (one of the scenarios where Scapeshift is bad). It basically translates into "draw a card, take an additional combat phase, your land plays for the turn reset" - which seems pretty good for only 3 mana. If I have nothing going for me already, I would basically be paying 5 mana to draw a card, when finding this off of Bring to Light, which doesn't sound all that great. However, I do think it may be a step in the right direction, since it is a lower CMC and is actually relevant in a lot of situations where Scapeshift isn't. I can also find Dryad of the Ilysian Grove as a backup if I'm in a position where it's just a glorified "draw a card."

The main thing I can think of that is a potential downside I need to play around is casting Summoner's Pact during the normal turn, then being unable to pay for it during my extra turn without an untap step, if I am silly enough to forget (completely my fault if I end up losing that way).

I think I'm going to make the switch, thanks for the idea! I'm hopeful it will be a more relevant card than The Gitrog Monster was. I may tweak my manabase and sideboard alongside the swap, because I am thinking 2 copies of Bring to Light is feasible now that there's a failsafe option that's relevant enough (Savor the Moment can always go out in games 2/3 for more powerful and narrow targets).

September 29, 2022 10:49 p.m. Edited.

nbarry223 says... #20

This is what I came up with. It's a little tricky to be able to play Savor the Moment on its own if we draw into it without a win condition that just gets us ahead anyway with the current manabase. I went back to a fetch + triome, because it enables more plays with Elvish Reclaimer and the ability to bounce the triome and cycle if needed.

October 1, 2022 7:16 p.m.

The change definitely looks intriguing. I hope it does well in playtesting!

October 4, 2022 1:11 p.m.

nbarry223 says... #22

Yeah, the mana swap seems to work. Probably slightly less downside than wanting the Reflecting Pool turn one or tapping Gemstone Mine 3x was (the fetch can be a basic if needed).

I've also found that Savor the Moment is almost like an overpriced, off-colored Explore worst case scenario, but when it is decent, it's actually quite good, and it can just straight up win if you have enough presence out already. This puts it dangerously near the win-more category for me, but it enables stuff you couldn't enable otherwise, similar to Mosswort Bridge. So even though you could consider it a win-more card, it isn't strictly a win-more card, and actually enables some novel lines of play.

October 4, 2022 7:58 p.m.

nbarry223 says... #23

I ended up completely cutting as it was stressing the manabase having too much splashing. It was just a little too inconsistent for my tastes, as I would sometimes get stuck with good cards I couldn't play. The current 75 is a lot more consistent, without giving up too much of the versatility I had before. I'm fairly happy with it now, although I will miss my silver bullet against the scam deck (which is one of our worst matchups) in the form of Worship - they just don't have a way to deal with enchantments.

October 15, 2022 11:29 a.m.

nbarry223 says... #24

I’d like to replace my second Bring to Light with some kind of midrange ramp card. The closest thing I could come up with was Soul of Windgrace but I didn’t really care for it. I’m thinking one of the Sakura tribe creatures (scout or elder) but they are both a little underwhelming too.

The newly spoiled Bitter Reunion looks like something I can at least try out, because it helps me dig and gives haste as a bonus. If it’s not a creature, I’d want it to do something reusable or at instant speed preferably. I’m excited for the full command cycle as well, because a solid versatile card could definitely fill that slot as well.

I’m leaning towards some type of ramp currently, but anything that stabilizes and helps my game plan progress would be a solid option as well.

October 30, 2022 1:25 p.m.

You could go for something like Inscribed Tablet, especially since you're already running Urza's Saga. I've seen it do a lot of work in Pioner Lotus Field and Modern Tron

October 30, 2022 4:14 p.m.

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