[IKR] Will of the Thousands [BANTCOMBO 11.0]

Pioneer* Dr_Jay

SCORE: 152 | 45 COMMENTS | 19898 VIEWS | IN 42 FOLDERS


Ghouul says... #1

So what's the layout for the win con's? I see a bunch of cards that are lacking placement, I am very intrigued.. but my W/U/G is essentially the same, and pushes a bit harder.. the sideboard is just to save from board wipe?enter link description here

October 15, 2017 9:30 p.m.

Dr_Jay says... #2

Ghouul There are a variety of winnies in this deck. The primary ones are Angel of Invention and Tishana, Voice of Thunder, which are either threats, or turn each creature you control into a threat. With all the digging and drawing the deck does, both of these are reachable. In addition, the deck can just win with beats; having 6 or 7 1/1s against a deck with 1 - 1 removal spells a quick death.

For sideboard, things change. With the amount of creatures you can generate, and how swingy the deck is, Settle the Wreckage is more dodgable than you might think: you can attack with, say, 5 2/2s instead of 10 and avoid getting blown out. For boardwipes, we have Heroic Intervention + Negate , and for non-interactive decks, we have Approach of the Second Sun. Approach has been so good for us, in fact, that I may just put some in the main!

October 15, 2017 9:41 p.m.

jubale says... #3

I like. Perhaps now the challenge is beating the new decks in the metagame. BW/g tokens runs Hidden Stockpile and Fumigate main. BU control runs a lot of counterspells main. You might not get Tishana resolved. Can this deck deal with these? Actually, the BU control somehow runs 0 sweepers. I don't understand how they can beat a tokens deck. On the other hand, a local player runs UB cycling with Archfiend of Ifnir. I think that card would destroy this with no methods of removing it. What do you think?

October 16, 2017 8:08 a.m.

Dr_Jay says... #4

UB Cycling CAN be a real problem; I'll think about that. The sideboard needs work; I may try to get some Cast Out to deal with it. Abzan tokens is actually money, tbh, because my entire sideboard can be good against them. BU control is not hard; I don't need to resolve Tishana to gain card advantage, as their 1 - 1 removal is a total blank against my tokens. I'll think about new matchups, however.

jubale

October 16, 2017 9:59 a.m.

What do you think about Pull from Tomorrow as a two of? Love this build btw!

October 17, 2017 1:35 p.m.

Dr_Jay says... #6

I've been thinking about it; with tutors now, I may be able to go down 1 Inspiring Statuary to make room. I'll test it, thanks!

Legendary_penguin_of_death

October 17, 2017 2:10 p.m.

RagingBuddha says... #7

This is a sweet deck, with really explosive combo potential. After running it through some tests against a fairly stock UB list, it has some weaknesses. Especially once Duress comes in, the combo just gets picked apart and the servos aren't fast enough to beat The Scarab God. Also, 4x Rites and 4x Statuary often piled up in the hand, as neither are very good in multiples. I think there are some ways to build more flexibility into the deck though.

I would go up to 4x Trophy Mage, cut a few Statuaries and play a bit of a toolbox. Off the top of my head, Aethersphere Harvester, Mirage Mirror, and Deadlock Trap come to mind. Even Whirlermaker? Might be dumb enough to work. You'll still be able to fetch the combo, but have some flexibility to adapt your gameplan.

Diviner and Branchwalker are an odd fit. They hold down the fort and can provide some card advantage, but you might be better off with just manadorks. Boy does this deck want Thraben Inspector!

Chart a Course seems insane here. It's usually card advantage with so many servos running around, and it lets you dump duplicate combo pieces while digging. I also like the idea of a planeswalker or two (Either Nissa seems great) for attacking from a different angle and breaking open midrange games. Just my two cents!

October 18, 2017 6:11 p.m.

Dr_Jay says... #8

RagingBuddha I like those ideas; I may attempt to add a few cards in. However, I do have a problem; I don't want to dilute the combo, but I want more longevity. I'll do more testing! Thanks for the response!

October 18, 2017 8:53 p.m.

Kittus says... #9

Hi Dr_Jay. I think the deck is sweet and looks really fun to play, just created my proxies to start playtesting it a bit with friends :p

I am also taking into consideration the deck that Dev, from Strictly Better Mtg (the youtube channel), has shown. If you haven't seen the video yet I would recommend you to do it.

Anyway I would like to ask you some questions.

How does the deck handle fliers? (I'm obviously thinking about Glorybringer) It looks really difficult to stop a deck with lots of fliers or just a Aggro red deck with Glorybringer at the end of the curve.

How do u see Hour of Eternity or Open Into Wonder in the deck? (X) cost cards are really good with Inspiring Statuary and Growing Rites of Itlimoc . For example, I think that Walking Ballista would be a great addition as it can be either an early blocker or a win-con in late game if the Rites are fliped.

And finally I aggre with RagingBuddha, I am often in the situation where I have couples of Statuary or Angel of Inventions in opening hands, which is pretty bad. However, playing more Trophy Mage would slow the thing down... It's a difficult choice.

Thank you for sharing the deck and keep us updated with news and the playtest :D

October 19, 2017 5:14 p.m.

Dr_Jay says... #10

Kittus Thanks for the detailed response! I'll get to the video as soon as I can, but for now, I'm going to make a couple of changes. I have been having trouble confirming games; I may try to fix that soon with some X spells. Maybe a casual deck with Anointed Procession and Ribbons?

October 19, 2017 5:24 p.m.

PickleNutz says... #11

Shefet Dunes wins games with token decks, I would recommend one or two in the deck.

October 19, 2017 7:14 p.m.

PickleNutz says... #12

Also, I dont see the point of 4 Growing Rites of Itlimoc  Flip in the deck. Its legendary, and you have a lot of card draw. I would recommend cutting it to 2 or 3 and adding Dusk / Dawn. Dusk misses your tokens and can open the board. Dusk also misses every other creature you have situationally. So it can also let dawn return them to your hand.

October 19, 2017 7:16 p.m. Edited.

Dr_Jay says... #13

PickleNutz Good thinking! I'll test the first option out. I'm not so sure about Dusk // Dawn, I'm not sure if its too slow.

October 25, 2017 11:16 p.m.

Zxcvbnm9182 says... #14

this deck seems perfect. +1

October 30, 2017 11:20 p.m.

As a fellow bant tishana player I really like your deck style, especially Trophy Mage.

I built mine a bit differently but am really intrigued about approach in the sideboard. I may have to try that in my own, thanks for the idea.

Cheers to playing commander in standard!

November 5, 2017 3:58 p.m.

jubale says... #16

Oketra! It won't die to a sweeper so you can always have a Tishana who draws more than 1 card. And since the game is already about having lots of creatures, it should be easy to have a live 3/6 doublestriker.

November 5, 2017 6:25 p.m.

jubale says... #17

In what matches do you go for the Approach plan, and what do you take out for it?

November 5, 2017 6:30 p.m.

Dr_Jay says... #18

jubale I bring in Approach in all non-interactive games, in terms of counterspells. In essence, its brought in against almost all non-control non-aggro builds, such as Sultai Energy, Temur Energy, Esper GFG, etc.

November 5, 2017 6:55 p.m.

jubale says... #19

I want to try this, only lacking 2 Angels and Approaoch. I'm thinking about other cards: Overwhelming Splendor, Anointer Priest. Or maybe more removal.

November 5, 2017 7:33 p.m.

vortical42 says... #20

Have you looked at running a few copies of Paradoxical Outcome? With all the ETB creatures and the ability to play it for one U with statuary, it seems like a really good option. Other options would be Cartouche of Knowledge (give Tishana flying, +1/+1, and drawing a card) or Prophetic Prism (more card draw, emergency mana fixing, and taps for innovate).

November 6, 2017 9:46 a.m.

Dr_Jay says... #21

vortical42 Good thinking! I'll test out those three soon, at next FNM. Thanks for the ideas!

November 6, 2017 4:47 p.m.

ThyArtIsMagic says... #22

This is madness. Hilarious madness.

November 8, 2017 1:47 p.m.

Eyeknifeyou says... #23

If going for big handsize, why not throw in Kefnet?

November 12, 2017 7:51 p.m.

Dr_Jay says... #24

Eyeknifeyou Good idea; I feel he may be a bit slow at times. But it doesn't hurt to try it out!

November 12, 2017 8 p.m.

SpoonFork says... #25

very cool deck +1. May i ask How you handle decks like various energy decks without Removal in main Board?

November 14, 2017 9:19 a.m.

Please login to comment