We've got some cool new cards here. I just have a few comments.
I'm not sure about the real rulings, but I think Eclectic Engine has a potential problem. When the ability resolves, you resolve one of the chosen ones at random. The only problem here is the "deal 3 damage to any target." When the ability triggers, nobody knows what it will do. By the time it resolves, it already does 3 damage to something that nobody can respond to. I don't know about how timing works with these kinds of triggers, but this just seemed like a red flag to me. That's assuming you care about having cards as realistic as possible, though.
I love the convoke you've got on. Broodmother Wurm reminds me of Dragon Broodmother. And that ramping convoke common seems really cool.
Firebolt Mage is incredibly powerful. Having a Exquisite Firecraft on a creature can't be overlooked. I heard once that Flametongue Kavu was a dominating card when it was in standard. Firebolt Mage would be even worse. It can kill most creatures, most planeswalkers, and do a significant amount of direct damage to a player. It's abusable with flicker and reanimation strategies. I think 3 mana for 4 damage and a 2/2 body is really pushing it. I'm not even talking about the kicker ability yet. That's actually fine. It reminds me of Urza's Rage a little bit. I second the idea of moving it to 3 and 6 mana if you want to keep the mana costs the same. You could throw in the damage can't be prevented if this is kicked clause, too.
October 28, 2020 1:38 a.m.
I meant to say 3 and 6 damage for the same mana. Oops.
October 28, 2020 1:40 a.m.
VampDemigod says... #4
The rules on the engine are correct (I believe). The random applies to the selection of triggered ability only, not the triggered ability itself.
Once a triggered ability activates, it goes onto the stack just like everything else.
I’ll try to find an example card.
October 28, 2020 7:18 a.m.
Never mind. I was wrong. I found a similar card in Goblin Bangchuckers. For this card, you choose the target at the beginning, even if you don’t end up doing anything to the target.
October 28, 2020 9:57 a.m.
Benthehen333 says... #6
Lanzo493 - The Engine works, because you select a trigger, then choose the target afterwards. Good suggestions for the mage, it is a bit OP.
October 28, 2020 10:09 a.m.
Benthehen333 says... #7
How does this sound for a convoke benefit?
"Whenever you cast a spell with convoke, draw a card, then you may pay {1}. If you do, create a 1/1 green Saproling creature token."
Probably will be on an enchantment.
October 28, 2020 10:12 a.m.
VampDemigod says... #8
Sounds like a enchantment. Maybe mono color, but definitely double pipped. If mono color, definitely green. Could potentially be on a creature that was a 1/1 or 2/2 for that cost or more, but feels better on an enchantment.
October 28, 2020 10:35 a.m.
Haven of Multitudes is pretty good. It sumergidos well with console by making creature tokens that you can use for more convoking.
October 28, 2020 11:07 a.m.
VampDemigod says... #11
Haven looks good. I think uncommon is perfect for that.
October 28, 2020 11:45 a.m.
Benthehen333 says... #12
Cool beans. I'm trying to think of something to do for a white Dwarf guy, I need some more white cards. Also what about something similar to Dispatch, but only for attacking creatures?
October 28, 2020 11:47 a.m.
VampDemigod says... #13
My suggestion: Make it , attacking or blocking, and make it 2 damage, metalcraft to exile. Put it at common.
I’d also like to suggest an uncommon artifact kill spell or 3 in white and green, and 1 in red. You could probably use 1-2 flying killers in green and/or red.
White dwarf suggestion: that equipment returning dwarf idea.
Another idea: a land or dwarf that makes dwarf tokens! Could be in white or red!
October 28, 2020 11:58 a.m.
Benthehen333 says... #14
VampDemigod - Man, you're a wellspring of ideas! Thanks!
October 28, 2020 12:57 p.m.
Since we got modual lands from zendikar:
Dwarven mine
Land
~ enters the battlefield tapped.
tap create a 2/1 red dwarf worker creature token.
Tap add
And in the other side:
Dwarven home (?)
Land
~ enters the battlefield tapped.
tap create a 1/2 white dwarf creature token.
Tap add
Does this land seems fair? Under or overpowered? Does it fit your set?
October 28, 2020 2:40 p.m.
Apparently, my phone decided to autocorrect to Spanish.
On the idea of dual lands, if you come up with more artifacts that can sacrifice for G, U, and B, you could have something like this.
~ enters the battlefield tapped. When ~ enters the battlefield, choose one of the following
create a silver artifact token with “sacrifice this artifact: add W”
create an iron artifact token with “sacrifice this artifact: add R.”
The land itself can tap for R or W. Maybe it could be an artifact land.
October 28, 2020 3:03 p.m.
VampDemigod says... #17
saluma I do like that land, but it can’t be called Dwarven Mine XD Personally, I like the idea of each pair having its own dual land with an activated effect on each side. Seems like a uncommon or rare, but we’ve already got a lot of multicolored. It’s Ben’s set tho, and I’ll support the set either way.
October 28, 2020 3:43 p.m.
VampDemigod says... #18
I’d suggest making the rejuvenator a 1/3 or 2/3 without vigilance, the stats are a little high for an uncommon.
October 28, 2020 7:09 p.m.
Benthehen333 says... #19
Yeah, I'm not sure if I want to make dual lands for each color pair, we'll see how many multicolored cards are gonna be in the set. I was thinking 3 to 5 nonland cards for each color pair.
October 28, 2020 9:46 p.m.
Benthehen333 says... #20
How does this sound for a 4 mana 2/2 blue flying creature?
"Flying
When ~ enters the battlefield, return up to two target artifacts you control to their owners' hands. Draw a card for each artifact returned this way."
October 28, 2020 9:55 p.m.
VampDemigod says... #21
I’d say that it’s pretty good, though I’d suggest just making it something along the lines “if you return one or more cards (with this effect), draw a card”, if you want it to be a common. I’m thinking a cost of for a common, and for an uncommon.
October 28, 2020 10:23 p.m.
Benthehen333 says... #22
Perfect, I already had the mana cost at 2UU and uncommon :D
October 29, 2020 12:01 a.m.
Haha whops i totaly forgot that card existed xD. If you dont want to make modual lands you could make two different lands. One red and one white. Or you could settle on one of them. I just threw the idea out there!
October 29, 2020 7:19 a.m.
VampDemigod says... #24
Suggestions: Lets save lands for last. They can be kind of tricky to design, and the set’s plans might change before Ben reaches the end. (I say Ben just because it’s his set)
Benthehen333 says... #1
I agree on the mage, and yep I definitely won't make all the uncommons like that, it would break the set!
October 27, 2020 11:15 p.m.