Maybeboard


Ramos, Dragon Engine

Just a deck crammed with as many infinite combos as possible, with the goal of it still being playable and not a complete gimmick.


Sage of Hours + Master Biomancer + Deadeye Navigator

Combo Result:

Infinite Turns

Prerequisites: All permanents or Biomancer and Deadeye on the battlefield. Master Biomancer has power of five or greater. Deadeye pairs with Sage. mana required.


The following combo credits goes to: mtgdecks

Leech Bonder + Cryptolith Rite or Paradise Mantle or Song of Freyalise + Corpsejack Menace

Combo result:

Infinite +1/+1 counters.

Prerequisites:

All permanents on the battlefield. Leech Bonder does not have summoning sickness. A creature has a +1/+1 counter on it.


Spike Feeder + Unspeakable Symbol + Corpsejack Menace or Hardened Scales or Winding Constrictor

Combo result:

Infinite +1/+1 counters. Infinite lifegain. Infinite lifegain triggers.

Prerequisites:

All permanents on the battlefield. Your life total is at least 4.


Hardened Scales or Winding Constrictor + Corpsejack Menace + Master Biomancer

Combo result:

Infinite ETB. Infinite LTB. Infinite mana.

Prerequisites:

All permanents on the battlefield except for Ramos, Dragon Engine and Deadeye Navigator in hand. with mana to cast Ramos available.


Ghave, Guru of Spores + Cryptic Trilobite + Corpsejack Menace

Combo result: Infinite ETB. Infinite LTB. Infinite death triggers. Infinite sacrifice triggers. Infinite mana. Infinite creature tokens. Infinite +1/+1 counters. If Spike Feeder is out infinite life. This also works with Devoted Druid instead of Trilobite with additional +1/+1 generators.

Prerequisites:

All permanents on the battlefield. Cryptic Trilobite with at least 3 +1/+1 counters on it.


Corpsejack Menace + Devoted Druid + Experiment Kraj

Combo result:

Infinite +1/+1 counters. Infinite green mana

Prerequisites:

Experiment Kraj does not have summoning sickness.


Non-Infinite combos:

Mulldrifter + Deadeye Navigator or Ghost Lantern (with Evoke) = repeatable 2 card draw, dependent on mana.

Panharmonicon triggers just about every creature a 2nd time when you cast a new one, or with Deadeye Navigator or Ghost Lantern.

Kalonian Hydra is also really strong here, and it can just end the game if it's able to swing the turn after it's played from all the buffing mechanics.

Forgotten Ancient can help buff up Master Biomancer more quickly, with the added bonus of annoying the opponent whenever they cast a spell.

Suggestions

Updates Add

Comments

Casual

98% Competitive

Revision 2 See all

(2 months ago)

+1 Azorius Chancery maybe
+2 Cryptolith Rite main
+1 Cultivate maybe
+2 Deadeye Navigator main
+2 Devoted Druid main
+1 Dimir Aqueduct main
+10 Forest main
+1 Forgotten Ancient main
+1 Golgari Rot Farm main
-1 Gyome, Master Cheffoil main
+2 Hinterland Harbor main
+1 Island main
+1 Kodama's Reach maybe
+1 Leech Bonder main
+2 Master Biomancer main
+3 Mulldrifter main
+1 Orzhov Basilica maybe
-1 Resourceful Defense main
+1 Sage of Hours main
+1 Selesnya Sanctuary main
and 24 other change(s)
Date added 2 months
Last updated 2 weeks
Legality

This deck is Legacy legal.

Rarity (main - side)

7 - 0 Mythic Rares

22 - 0 Rares

16 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 3.27
Tokens On an Adventure, Saproling 1/1 G
Folders Legacy Decks I Did Not Make
Votes
Ignored suggestions
Shared with
Views