Vorel EDH

Commander / EDH* Sc1zX

SCORE: 2 | 6 COMMENTS | 1096 VIEWS


Canoesrmyspeed says... #1

If you're running Illusionist's Bracers you really should have Kiora's Follower to get infinite untapping of permanents! It will also double your Vorel, and if you bring the Follower in on turn 2, you can Untap a land turn 3 to play a 4-drop.

I also like Karametra's Acolyte +Kiora's Follower .

When you use Vorel to double Fathom Mage 's counters, you should get Kruphix, God of Horizons into play to keep all your card draws.

I might also run Crowned Ceratok to reinforce your Bramblewood Paragon , giving another chance to have all your +1 guys get trample.

Note: your Mistcutter has protection from blue, so Vorel cannot double his counters. Another Hydra may be better, like Protean Hydra . I like this one because it can come in early and weak, survive attacks by bigger critters and grow with each attack, in accord with the Hydra's of legend.

Get back some haste and protection with Swiftfoot Boots , a great combo with Kiora's Follower or Karametria's Acolyte.

A fun deck!

August 1, 2014 11:48 p.m.

Sc1zX says... #2

Thank you very much for the tips, certainly gonna look into those options :)

Didn't realize the Mistcutter Hydra thing, certainly going to replace him and Protean Hydra seems awesome!

I'll try to find which I can remove for Kiora's Follower , probably Jugan, the Rising Star will be removed because I feel like a 6 drop in this deck should influence the game more than Jugan does.

August 2, 2014 3:04 p.m.

Sc1zX says... #3

Oh and Kruphix, God of Horizons seems sweet for hydras too, keeping the mana. Think I'll replace Thassa, God of the Sea for Kruphix, because Thassa is a bit underwelming I think.

Thanks again :)

August 2, 2014 3:26 p.m.

bjarneudenarme says... #4

Seedborn Muse needs a place imo. I see you have Prophet of Kruphix allready, so why not double the chance of hitting a win-con.

Hows Evolve working out for you? for me it sucked, there wasnt enough creatures to make it good. I would suggest taking those out (except Gyre Sage ). Same goes for Proliferate stuff. I rarely found myself having more then 1-2 creatures with counters on them. in my experience they will get removed as soon as you start to double and they seem like a threat.

Im going to suggest you add Mindless Automaton great draw card, requires no free mana. Triskelion direct damage is hard to find in G/U. Umezawa's Jitte its just good, lets you remove indestructable creatures. Darksteel Reactor alternate win-con Magistrate's Scepter endless turns, if your playgroup allows.

August 25, 2014 2:06 a.m.

Sc1zX says... #5

Seedborn Muse looks great, thanks! I just don't know which creature to remove; I feel like I'm really heavy on the creature side of things and don't want to remove non-creature spells for creature ones.

Evolve is not too amazing, you're right. It's why I removed Cloudfin Raptor . Gyre Sage is awesome though, and I keep thinking that in theory Fathom Mage should be good too, but it just hasn't really done much in my games yet.

You're right about proliferate. I notice it mostly with Inexorable Tide , but I don't really know what to replace it with. Darksteel Reactor looks good.

Thanks for the tips!

August 25, 2014 3:44 p.m.

Sc1zX says... #6

Today i played a bunch of games, 1vs1, against my vampire edh, and even when id have a geeat start id still lose because i got chump blocked a lot. You guys are right, i need more win cons and an extra way to obtain trample on my creatures wont hurt either. Ill be updating this deck soon with some bigger changes.

Maybe this deck is better in multiplayer than 1vs1, should test some more.

August 26, 2014 12:59 a.m.

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