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Walk of the Mardu v. 2.0

Walker control returned from Theros/Khans. I love this type of archetype and am going to give it a whirl with BFZ.

Thus far completely untested. I just threw it together with what I believe will work.

Suggestions appreciated.

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Thanks to everyone who has supplied me with suggestions thus far! The deck plays like I want it to, however I'm still very much considering adding in blue to push it further and would like to hear some thoughts on how to intelligently go about this.

My main reasons for wanting to include blue are Dig Through Time, Dispel, and Spell Shrivel. I don't have to splash too deeply into the 4th color and can fetch a Sunken Hollow with Mire as is. Swapping Heath for a Strand wouldn't be hard, along with a few islands to replace some other basics. I'm just weary of screwing up my manabase too much.

EDIT: I have since thrown together a sample of what I'd like to see for a WUBR walker(ish) deck here - Moist Mardu - BFZ (Original MM)

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Revision 12 See all

(9 years ago)

+2 Battlefield Forge main
+1 Bloodstained Mire main
+2 Caves of Koilos main
-1 Mountain main
-2 Nomad Outpost main
-1 Plains main
-1 Radiant Flames main
-1 Ruinous Path side
+1 Sorin, Solemn Visitor main
-1 Swamp main
Top Ranked
  • Achieved #17 position overall 9 years ago
Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 2 Mythic Rares

36 - 4 Rares

5 - 6 Uncommons

4 - 3 Commons

Cards 60
Avg. CMC 3.36
Tokens Emblem Gideon, Ally of Zendikar, Emblem Sarkhan, the Dragonspeaker, Emblem Sorin, Solemn Visitor, Knight Ally 2/2 W, Thopter 1/1 C, Vampire 2/2 B
Folders Decks I'll test out., Decks to Test Against, Decks
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