I have been working on a Selesnya Token deck for a while and had trouble getting consistent results so I did the only logical thing, I decided to make an Azorius token deck! :) The basic idea is to get
Master of Waves
out with a creature pump and then Bounce him with Azorius Charm or Flicker him with Voidwalk so his tokens stay on the field and he just keeps making more.
First thing out is Triton Shorestalker he is unblockable but not really a threat for removal, he hits for some minor damage but really comes into play later. Hypnotic Siren can also come out early for some minor damage or can be used late game for some treasonous work.
Early game needs some good defense so
Frostburn Weird
and
Vortex Elemental
settle down attacking creatures.
Frostburn Weird
is versatile late game as well, using extra mana to become an attacker. Azorius Charm is a staple in the deck bouncing creatures, providing Lifelink or getting early card draw.
Lyev Skyknight
detains threats further and adds some attacking presence on turn 3. Spear of Heliod,
Path of Bravery
or
Hall of Triumph
can also go out on T3 to provide the +1/+1 buff for anything that is out plus those tokens that will be out in the next turn or two.
Bident of Thassa really accelerates the game from here, it it the first card down on turn 4 if i have it. I can get 1-2 cards per turn because I usually have flying and unblockable creatures out, the card advantage seriously changes the game to my favor. It also gives me 2 additional devotion for tokens from
Master of Waves
and mana with Nykthos, Shrine to Nyx.
Master of Waves
gets cast even if I only get 2 tokens from him, I will get more when I cast another one or bounce him with Azorius Charm or Cyclonic Rift. When Voidwalk is cast on Triton Shorestalker or Hypnotic Siren I can flicker
Master of Waves
and then Cipher it and attack to flicker it again a second time, now the wave machine has really started. I can also flicker
Lyev Skyknight
to tie up any big threats indefinitely.
Dictate of Heliod
puts the final pressure on my opponent with a +2/+2 on everyone it becomes hard to stop. If I can use Nykthos, Shrine to Nyx to cast Cyclonic Rift early for overload, the game is pretty much done.
Sideboard
Detention Sphere helps to remove anything pesky
Mizzium Skin protects from removal and overload is cheap to cover everyone
Render Silent
controls Control decks
Rootborn Defenses protects against board wipes and gives me an extra token as a bonus
Triton Tactics
slows down aggro decks until I can gain board presence
Please leave comments and let me know what you think, help from the community is always welcome. I always appreciate +1's if you like the deck.