Sideboard

Creature (2)

Enchantment (4)

Instant (7)

Sorcery (2)


Maybeboard


So this deck revolves around lifegain. You can potentially allow many to all of your creatures have lifelink. there are a few creatures that use counters as their mechanic that works well(not great, but none the less) in this deck to obtain those +1+1 counters.

The aim of the deck is to slowly but surely buff up your creatures with counters and/or enchantments and then later start gaining life from most to all of them while hopefully killing off either a lot of defending creatures, or start softening up your opponents. Also there is a few means of keeping your creatures alive via protection against colors for some of the older decks, as well as regeneration.

So mainly you want to swing with all you got (provided you have a plan to keep your creatures alive or make a good trade of). What this will eventually lead to is you will be wide open for assault (provided you are waiting for Brave the Sands) and use your face as a meat-shield. This will lead to you gaining the life back each round that you lost while being open if so. This technique is very risky but is rewarding if successful.

The sideboard has some control mixed in with kill spells and some diffrent strategies to try and win. The Erases are in there because the last thing you want is for some blue or white player to enchant your creatures rendering them useless.

Guys please let me know what you think and help me fine tune this deck. Post a comment on the deck, any suggestions are welcome.

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Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

12 - 0 Rares

13 - 6 Uncommons

15 - 7 Commons

Cards 60
Avg. CMC 1.87
Folders WIP
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