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Enchantment (2)


The perfect situation is turn one playing quest for the holy relic then then all three ornithopters. Then the turn after playing two one mana creatures. Then the weapon quest is triggered. Depending on the situation you want to grab whichever equipment would be best suited. Equip it on ornithopter and attack. I Suggest armor because you can destroy the land they control if you want first, or if you went second there is a good chance they could have a treat out and you could destroy that.

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

25 - 4 Rares

12 - 2 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 1.78
Tokens Morph 2/2 C, Phyrexian Germ 0/0 B
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