Welcome to the Machine (Affinity)
Modern
SCORE: 198 | 152 COMMENTS | 39780 VIEWS | IN 113 FOLDERS
Updating the mainboard for Philly in Jan. —Dec. 16, 2014
First of all, over 9000 views and a score of 60+, wow, thanks everyone. All of the feedback and input has been immensely helpful in improving the quality of this deck, both in terms of functionality and enjoyability.
On to the meat of the update. I've altered the mainboard on several recommendations. For starters, I have dropped my count of Memnites to 3 (thanks zyphermage, and then changed those 3 Memnites into Welding Jars on the recommendations of several people who made many of valid arguments (thanks jamesesdad, JenniferTheRedeemer, & CrovaxTheCursed). I have also dropped the 4th Springleaf Drum for the 4th Thoughtcast and the 4th Memnite for a 4th Signal Pest, which comes from numerous recommendations as well (thanks zyphermage and fightman69). Since I was in the process of streamlining the mainboard, I finally swapped out the 4 Galvanic Blasts for 4 Shrapnel Blasts.
While indifferent about the 4th Signal Pest, don't mistake, I understand the value of evasion and the pump it brings, I am most excited about the Welding Jar swap as it provides a mainboard protective element which forces my opponent into a thought out play. The swap of the Galvanic Blasts for the Shrapnel Blasts has been a long time coming, I've just been lazy about swapping them out, but I finally did it. Honestly, I was worried about a CMC of 2 over a CMC of 1. Honestly, it is a great finisher and allows me to go all in, or deal direct damage to targets that I normally wouldn't have been able to kill with Galvanic Blast.
I am gearing up and practicing for the open event in Philly coming up in January. Me and a group of friends are hoping to go and have some fun really cut our teeth on some challenging modern goodness. I want to thank everyone who has contributed to improving this deck, and thank everyone who has taken the time to comment and +1. I look forward to continuing to improve this deck.
Thanks for you time, and if you enjoy the deck, or have some helpful suggestions, please comment or +1. Happy playing folks!
JustinHangingtree says... #2
+1 for the epic Pink Floyd title man
the deck seems pretty legit
robots is the only deck that can cast 7 permanents on turn 1, and because of that, i respect it
November 3, 2014 5:37 p.m.
TheGodofNight says... #3
@ JustinHangingtree Thanks for catching the reference. The deck is aggressively fast and fun (well more so for me than my opponent). Thanks for the +1.
November 3, 2014 7:42 p.m.
CrovaxTheCursed says... #4
+1 for Affinity and Floyd. Awesome build, dude.
November 11, 2014 10:59 a.m.
pizzathehut16 says... #5
+1 because I like this deck type and feel that it should be more prominent in Modern. One suggestion i have is to add some Tezzeret, Agent of Bolas for an extra win con.
November 16, 2014 8:32 p.m.
Shrapnel Blast is a really powerful bomb to close a game out. an unwanted mox opal becomes an explosive punch.
November 17, 2014 12:09 a.m.
TheGodofNight says... #7
@ pizzathehut16 I agree, it would be nice to see more Affinity decks. Tezzeret, Agent of Bolas is an interesting suggestion, my only concern is that by turn 4, I'm hoping to go in for the killing blow. I might get a pair to toy around with. Thanks for the +1 and the suggestion.
@ juicytoot I like Shrapnel Blast, it is a very powerful card. In fact, I've been debating taking out the Galvanic Blast I have in for some. I think I will playtest with the Shrapnel Blast in and see how it does. Thanks for the suggestion!
November 17, 2014 3:29 p.m.
JexInfinite says... #8
If you're having sideboard card finding slightly troubling, you could always up the Thoughtcast count to draw more cards.
November 21, 2014 1:59 a.m.
jamesesdad says... #9
Tezzeret is a house in the deck. I run him as a 1 of, and a 5/5 ornithopter, or 5/5 indestructible Darksteel Citadel is almost impossible for everything but path to exile to remove. I replaced all my Memnites with Welding Jars, and haven't ever looked back. Welding jar effectively deads 95% of removal in the format, lightning bolt, lightning helix, and other burn spells, to abrupt decay, and slaughter pact, wear//tear artifact destruction spells. It ensures your cranial platings and overseers stick.
November 26, 2014 1:39 p.m.
JenniferTheRedeemer says... #10
Just a thought, but perhaps Memnarch would be good here as well?
November 26, 2014 4:05 p.m.
TheGodofNight says... #12
@ JexInfinite - That is actually an idea I toyed around with. More or less, I wanted my sideboard to be able to address as many threats as possible, but it also lessens my chances of drawing what I need. A bit of a catch-22 really. So far, this build has been working for the most part with a few notable exceptions, but I feel that those were more player error than deck build error. Thanks for the suggestion.
@ jamesesdad - While I like the idea of Tezzeret, Agent of Bolas, I think he tends to be a little too slow for what I want this deck to be doing. Typically by turn 4, I want to be dealing the lethal blow to my opponent. Although, I could see him being useful in the mid-game, although not what this deck was designed for. Welding Jar is an interesting choice, and I have considered it before, but I think may a re-evaluation may be in order.
@ JenniferTheRedeemer - Memnarch is a cool card, but it is way too slow for an aggro deck. Although, if I were to make an Affinity EDH deck, I could definitely see using him in that. I appreciate the suggestion, thank you.
@ JPODS0717 - I like Dispatch, I ordered a playset for the original build, however, seeing as how I have leaned more Blue/Red with colors; and though I can produce White mana if necessary, I feel as though the defensive spells take away from the aggro nature of the deck. In a more casual build, I might consider using Dispatch, but for the competitive build I have, I'll stick to direct damage and aggro. Thanks for the suggestion.
December 4, 2014 5:01 p.m.
jamesesdad says... #13
Yeah tez is a little slow for modern, I like him as a 1 of, and rarely am disappointed to draw him. You should def. test some welding jars out, I don't like memnites because they run into ground creatures, , welding jar replaces them easily, being a zero drop artifact. I find that the evasive creatures are how the deck wins, not through ground combat (except champion of course). Ensuring your evasive creatures with plate, or even a overseer actually does more then bait removal, welding jar has been a house. It deads almost all widely played removal in modern, besides path, and -x/-x stuff.
December 4, 2014 5:16 p.m.
TheGodofNight says... #14
@ jamesesdad - Tezzeret, Agent of Bolas looks like he'd be fun to tinker with, but not necessarily something I'd use competitively. The Welding Jar does have it's merit, and I could see myself using it in a competitive setting. As I said, I think I will playtest with it and see if I like how it performs. Thanks again for the suggestions.
December 5, 2014 2:19 p.m.
Thoughtcast really makes the deck shine, it can get you the cranial plating you need or, if you allready have one, two low cost artifacts that gets you +2/+0 on your cranial.
For this reason i would play four of them, no less. Maybe removing one Springleaf Drum
As for the Welding Jar i never regretted adding them in my own affinity deck, it is an awesome card.
I personally run 4 Galvanic Blast and 2 Shrapnel Blast and find them very usefull to end game by turn 5-6 if you haven't yet managed to win and your opponent is starting to control the board.
If you are looking for sideboard cards that can deal with graveyards you also have Tormod's Crypt that has the advantage of being a 0 cost artifact.
I give a +1 because i love machine decks. Keep up the good work !
December 5, 2014 4:23 p.m.
BlatantLizard says... #16
Ensoul Artifact can turn Darksteel Citadel into a 5/5 indestructible or Ornithopter into a 5/5 flier turn 2
December 6, 2014 1:59 p.m.
TheGodofNight says... #17
@ Thalanza I appreciate all of the useful feedback. I can see the merit of the 4th Thoughtcast, although, I have considered using an artifact tutor in lieu of the 4th one, but I haven't made any concrete decision on the matter. Welding Jar seems to be a popular suggestion as of late. I'm glad I got a playset when I originally built this deck. It allows me to tinker with it. I've honestly been debating about switching out the Galvanic Blast x4 for a playset of Shrapnel Blast. I use them in my standard artifact deck and they are brutal finishers, especially with Scuttling Doom Engine; so I can appreciate the damage they can do. As for Tormod's Crypt, I personally think Relic of Progenitus is better, yes it cost a mana, but I can use it to remove singular flashback threats, and in a pinch, it does the same thing as Tormod's Crypt with card draw. Simply put, it allows me to keep my artifact on the board longer if I need the extra boost for Cranial Plating, and I can pop it if I need draw. Thanks for all the suggestions and the +1.
@ BlatantLizard I like Ensoul Artifact, so much so that I have used them in a lot of my standard decks just because it is such a powerful card. However, in modern, I do think Cranial Plating is far more powerful. With this decklist, I've had a turn two 9/2 flyer with lifelink, or a turn three 11/1 infect flyer. I can see the merit of Ensoul Artifact, however in Modern, there are just much better choices. Thank you for the suggestions, I appreciate all the feedback and ideas.
December 7, 2014 11:49 p.m.
fightman69 says... #18
i would consider taking out and Memnite for a Signal Pest because Signal Pest is alot stronger doing more damage but is a bit slower
December 8, 2014 12:13 a.m.
JenniferTheRedeemer says... #19
If you're going to run Galvanic Blast, try Shrapnel Blast and Welding Jar.
December 8, 2014 8:50 p.m.
zyphermage says... #20
Since you are not running ensoul artifact, I would drop a drum for the 4th thoughtcast. I would also go down a memnite for a 4th signal pest.
December 10, 2014 1:16 p.m.
TheGodofNight says... #21
@ fightman69 Ideally, I want the deck to be fast. Although, while Signal Pest is nice at 3 of, I don't think I need a 4th. In fact, I think if I am going to drop a Memnite, it'll be for some Welding Jars.
@ JenniferTheRedeemer I am going to give Shrapnel Blast a shot over Galvanic Blast, and I am already testing it with the Welding Jars. I like the idea of being able to keep my key pieces alive through removal and board wipes.
@ zyphermage Personally, I think Ensoul Artifact isn't nearly as good as Cranial Plating, although, I would consider dropping a Springleaf Drum for the 4th Thoughtcast. i'm still not sold on the 4th Signal Pest, as getting lots of 0 cost artifacts out bolsters Cranial Plating. Yes Signal Pest has its merits, but I think I would rather try out Welding Jar first.
Thanks all for the suggestions and contributing to the discussion. I appreciate the feedback.
December 10, 2014 2:27 p.m.
zyphermage says... #22
Ensoul artifact isn't about being a "better" cranial plating.... It is about being a 5-8th cranial.
Signal pest has evasion, only costs 1 and buffs every other creature... I am not sure why you are against a 1 drop so much. Memnite seems great at 4 of, but once you drop 1 you will not miss it. It is just a 1/1 on the ground, nothing special. I consider vault skirge and signal pest to be the most aggressive drops I use. Taking to the skies makes it more aggressive than being cheaper mana on the ground imho.
December 10, 2014 3:01 p.m.
TheGodofNight says... #23
@ zyphermage By replacing artifacts/artifact creatures with auras, I lose out on Cranial Plating. I understand the merit of Ensoul Artifact, I use the hell out of it in standard, but I don't know how I feel about it in modern at present. I agree with Signal Pest being a great card, and on it's own merit, yes, it is better than Memnite because it has evasion. Realistically, if I am swinging all in on turn 3, with a couple Memnites, a Vault Skirge or two, an Arcbound Ravager and I have a Cranial Plating on the board and 2 sources that can generate 2 Swamps, it doesn't matter what you block or what you don't block. I can move the Cranial Plating around during combat (which is a plus over Ensoul Artifact as it makes blocking Cranial Plating difficult), and if you are blocking my 1/1s, I can sac them to Arcbound Ravager to make him huge.
Don't mistake me, I get what you are saying, that if I had Signal Pest in the mix, that's an extra 5 damage from the other creatures. What I'm saying is, aside from a handful of creature aggro decks (which aren't common in my meta or playing circles), most decks are using direct removal, so I rarely have issues with them blocking creatures. It's more likely that I would see a Path to Exile in response to my attackers over a blocking creature. It's more of a meta choice than anything else. If I were facing a lot more creature heavy aggro decks, then I would definitely consider swapping for the 4th Signal Pest. I appreciate what you are suggesting, I do, and in a different meta, I'd agree 100% with you. Sorry I should have led off with it being a meta-based choice in my first response. Thanks for the suggestions, I do enjoy discussing strategies and concepts as they help me become a better player.
December 10, 2014 3:35 p.m.
zyphermage says... #24
I didn't even suggest you use ensoul artifact. I think 4x galvanic blast might even be too much too, you could drop 1 of those for welding jar. Just drop the 4th memnite for 4th signal pest, your modern life will improve. I recently decided on maining 1x spellskite.
Affinity's problem besides being artifact hated out, is running out of gas. That is why everyone runs 4x thoughtcast. I even though about trying a single treasure cruise just to have even more draw. I already tried Military Intelligence. I found that sometimes you want the draws before combat. Not to mention that card is less reliable.
December 10, 2014 4:08 p.m.
TheGodofNight says... #25
@ zyphermage Sorry, I misread your original post. You are right, you did not suggest Ensoul Artifact, my apologies for that. Truthfully, I rarely use the Galvanic Blast for creatures, typically, it gets in the last couple points of damage if I am a few points short. I've been considering trying out Shrapnel Blast over Galvanic Blast as it is a nice finisher and by that point, I am committing to victory (I hope). As for the 4th Thoughtcast I see your point. I rarely have the problem of running out of gas, but the draw is great both early game and late, so I will work on putting the 4th one in there. Yeah, I do agree that Treasure Cruise and Military Intelligence aren't the right types of cards for an Affinity build. The only time you would get the most out of Treasure Cruise would be post board wipe, after a Shatterstorm or a Fracturing Gust. Then it would give you some card draw. Treasure Cruise strikes me as more of a sideboard card for Affinity, rather than a mainboard card.
rolypolyguy says... #1
maybe 4 Thoughtcast 3 Galvanic Blast . in my opinion keeping your hand fueled is more important that burn but its really preference at this point. otherwise don't change anything its perfect
October 29, 2014 12:53 p.m.