Welcome to the Machine (Affinity)

Modern TheGodofNight

SCORE: 198 | 152 COMMENTS | 39780 VIEWS | IN 113 FOLDERS


Updating the mainboard for Philly in Jan. —Dec. 16, 2014

First of all, over 9000 views and a score of 60+, wow, thanks everyone. All of the feedback and input has been immensely helpful in improving the quality of this deck, both in terms of functionality and enjoyability.

On to the meat of the update. I've altered the mainboard on several recommendations. For starters, I have dropped my count of Memnites to 3 (thanks zyphermage, and then changed those 3 Memnites into Welding Jars on the recommendations of several people who made many of valid arguments (thanks jamesesdad, JenniferTheRedeemer, & CrovaxTheCursed). I have also dropped the 4th Springleaf Drum for the 4th Thoughtcast and the 4th Memnite for a 4th Signal Pest, which comes from numerous recommendations as well (thanks zyphermage and fightman69). Since I was in the process of streamlining the mainboard, I finally swapped out the 4 Galvanic Blasts for 4 Shrapnel Blasts.

While indifferent about the 4th Signal Pest, don't mistake, I understand the value of evasion and the pump it brings, I am most excited about the Welding Jar swap as it provides a mainboard protective element which forces my opponent into a thought out play. The swap of the Galvanic Blasts for the Shrapnel Blasts has been a long time coming, I've just been lazy about swapping them out, but I finally did it. Honestly, I was worried about a CMC of 2 over a CMC of 1. Honestly, it is a great finisher and allows me to go all in, or deal direct damage to targets that I normally wouldn't have been able to kill with Galvanic Blast.

I am gearing up and practicing for the open event in Philly coming up in January. Me and a group of friends are hoping to go and have some fun really cut our teeth on some challenging modern goodness. I want to thank everyone who has contributed to improving this deck, and thank everyone who has taken the time to comment and +1. I look forward to continuing to improve this deck.

Thanks for you time, and if you enjoy the deck, or have some helpful suggestions, please comment or +1. Happy playing folks!

zyphermage says... #1

I just play tested a hand where I thoughtcasted twice on the first turn. I dropped 2 ornithopters a darksteel citadel and a springleaf drum. Tapped the drum for thoughtcast for 1 Blue. The 2 cards I drew were mox opal and thoughtcast with the first one. So I played the opal and tapped it for the 2nd. Then I got a signal pest and cranial. That is a total of 11 cards on the first turn with 2 in my hand, a land and cranial.

That is with your deck with 3x thoughtcast in it, your chances of doing this are even higher with another thoughtcast obviously. 2 cards for 1 mana is vintage worthy. Hell preordain is vintage worthy and thoughtcast nearly destroys that. Thoughtcast as a 4 of is more important than 4x blast is. Just on the fact it could draw into a blast for 1 mana by itself. That trade alone basically means you will consistently see blast just as often while adding more fuel to the deck at the same time. Another trade that does not drop your affinity at all is -memnite. You could have a thoughtcast in hand over memnite, draw 2, then freely drop 1 of 12 free drops opal/ornithopter/memnite.

December 11, 2014 12:14 p.m.

zyphermage says... #2

It's entirely possible to see a game with 3 thought casts on the first turn, and opponent mulled to 6 or worse. At that point you are a full hand on the field and still holding a full hand.

December 11, 2014 12:17 p.m.