This is a Werewolves deck I have cooked up for Eldtritch Moon standard. There are a few notable additions from the new set that give the deck, in my view, a bit more playability than previously possible.
Eldritch Moon Additions
Firstly, Waxing Moon acts as an instant speed pump spell for opponents to respect and turns on Werewolf synergies from Geier Reach Bandit. Target Geier Reach Bandit on the end step and then cast an Ulrich which immediately flips to pick off threats. Previously, the limited degree you could control the transformation of your werewolves, especially in the later turns when the opponent starts casting two spells, was a sticking point for the deck. The spell,like Titan's Strength, targets werewolves triggering Silverfur Partisan.
Next, Spirit of the Hunt gives you another creature to cast on your opponents turn to flip early Duskwatch or Lambholt human wolves. That is not to mention it protects your creatures from Languish and Radiant Flames and potentially the backside of a Kozilek's Return. In the same vein, Silverfur Partisan helps get value from targeted removal control decks.
Ulvenwald Captive and Shrill Howler are the only new Eldrazi werewolves to merit inclusion, I feel. Casting Collected Company or Arlinn a turn early rocks. Captive is another great target for Waxing Moon and it will immediately flip,despite its different transformation mechanic, when Vidin-Pack Alpha is in play. Shrill Howler/Howling Chorus can attack opponents and planeswalkers through stalled boards especially with help from Titan's Strength, Arlinn +1 and Ulrich's ETB ability. Den Protector's ability to turn off blockers proved really important in Shadows RG Humans/Wolves testing.
Ulrich is fantastic but a little expensive and obviously not a Collected Company hit. There is some tension between wanting to play targeting spells, Arlinn, and Ulrich, and keeping hits at or higher than 23.
Collective Defiance seems awesome in this deck. A removal spell, lethal damage, and a discard effect that mitigates against mana and creature flood.
Sideboard and Other Werewolves Builds
Savage Alliance seems like a good, yet expensive instant speed trick to win combat in aggressive creature match-ups.
Post-board, additional copies of Ulrich, Collective Defiance, and Den Protector help to play a longer game and stay even on cards. Clip Wings and Moonlight Hunt are instant speed ways to deal with problematic creatures like Spirits, Kalitas, Avacyn, and Ormendahl.
Hermit of the Natterknolls can punish other Company decks, Avacyn, and Flash spirits for casting spells on your turn.
Uncaged Fury can help in the already strong matchups against control decks. You can be too fast and resilient with Bandit,pump spells, Arlinn +1 and Collected Company.