Thanks =)
I've used it many times to finish games. The best part is, most people don't pay much attention to it until it's too late.
December 29, 2013 7:33 p.m.
Never would have thought of Glaring Spotlight . Looks like a great version of this. I really love my Taurean Mauler , though. It just gets huge, and when it gets trample from Full Moon's Rise , things get nasty. It can also make them think twice about casting enough spells to transform your werewolves back to humans. +1 though, nice deck.
January 4, 2014 9:48 p.m.
I have to say, Taurean Mauler would be a great addition to any werewolf deck. I think I might add a couple of them in place of my Mondronen Shaman Flip s.
Thanks! =)
January 7, 2014 9:52 p.m.
BlueDotaGamer says... #5
So i have been looking at the deck and thinking about maybe making a variant, have you looked a the new set and if so what are your thoughts of cutting something and adding 1-2 Surrak, the Hunt Caller?
March 30, 2015 3:25 p.m.
Hmm...
I mean, it would proc pretty easy, but I don't know if it's worth it just for haste. What do you think BlueDotaGamer?
March 31, 2015 2:35 a.m.
BlueDotaGamer says... #7
i think that it would help, especially with if you play him turn 4 then turn 5 you can play a werewolf, transform it then haste it for big damage. I built the deck and ordered 4 copies of him, gonna use 2 main probably. Play testing it withing my community i will let ya know how it does Zeke_0
March 31, 2015 10:58 a.m.
You built my deck, BlueDotaGamer? Wow, I feel pretty honored. =)
I'll be looking forward to seeing the results. =)
April 1, 2015 2:04 a.m.
Yeah, I built this deck a lot back when I thought that $5 cards were super expensive. Wooded Foothills would probably be a pretty good addition.
Thanks! =)
April 2, 2015 4:07 p.m.
xXWolf8098Xx says... #11
Haha no problem, and yeah it helps a lot! I'm running 4 of them, and 3 Huntmaster instead of Instigator Gang
April 4, 2015 1:55 p.m.
Huntmaster of the Fells Flip is good, but I personally like Instigator Gang Flip better as it gives a nice buff even when I don't swing with it. It makes Kruin Outlaw Flip hit for 6 more and is good for quickly bursting them down. It's also a pretty nice beefy hitter.
April 4, 2015 4:57 p.m.
Have you considered Descendant's path? Unless I'm reading it incorrectly, you'd be able to play Human Werewolves with Werewolves on the field.
April 7, 2015 12:56 a.m.
April 7, 2015 1:21 a.m.
I think would drop a Reckless Waif and a Moonmist in place of two Descendant's paths.
April 7, 2015 1:36 a.m.
Also you might want to consider a Gruul Warchant. Seems like it might work well.
April 7, 2015 1:40 a.m.
I agree on the Reckless Waif Flip, but Moonmist is too valuable to drop I think.
Terror of Kruin Pass Flip pretty much does the same thing as Gruul War Chant.
Thanks for the suggestions everyone! =)
April 7, 2015 2:35 a.m.
WumpaWolfy says... #18
Wow, it's so refreshing to see a werewolf build alive and kicking! Have you played it in a modern tourney since December 2013? I'm trying to brew a werewolf deck around Collected Company and I've had some success. Pass turn, flip, cast it during your opponents' attack phase or to save a werewolf by fetching an Immerwolf or Mayor of Avabruck Flip. It obviously won't be as good in this build though. Wolfir Avenger is equally as good for free flips, I highly recommend you test with him, I actually prefer him over Taurean Mauler as cool as it is. The only card in your build that strikes me as suspect is Mage Slayer, it seems so expensive mana wise, do you feel like it's worth clogging up the three drop slot for?
April 7, 2015 3:51 a.m.
I'm not sure. The tourneys I went to weren't official or at my LGS or anything. They were still tourneys, but less competitive with a much smaller pool of opposing decks (and players).
Taurean Mauler gets all the buffs and punishes opponents for flipping my werewolves back. Wolfir Avenger is also good, but gets less buffs. He does have the flash aspect though. Hmmm. I'll have to play with that.
Mage Slayer has done well for me and has also just been slow. It can hit hard with all the werewolf buffs, or it can sit there and take up space in my hand or just not get equipped to anything. Collected Company wouldn't necessarily be so bad. The only critters it couldn't it couldn't use would be the Instigator Gang Flips, and there's only three of them.
I'll have to work with these ideas and update the description sometime.
Thanks! =)
April 7, 2015 4:19 a.m.
WumpaWolfy says... #20
No problem! Out of curiosity how often do you flip your werewolves outside of Moonmist? And about Collected Company, I find that you need a really high concentration of creatures to be able to consistently hit two creatures when you use it. I run 30 in my current build and it's been really consistent, I'm not sure how many creatures I need to keep that consistency though. I'll see if I can find the statistics.
April 7, 2015 4:33 a.m.
It depends on what I'm up against. Usually a couple times, but if they're doing well, not so much.
April 12, 2015 8:39 p.m.
JexInfinite says... #22
Huntmaster of the Fells Flip is a requirement for a werewolf deck. Where is it? Put it in.
April 18, 2015 2:05 a.m.
Great deck! I've been meaning to make a badass werewolf deck after seeing a friend of mine make a really crappy version. Yours is the best I've seen for modern. +1
April 21, 2015 10:30 a.m.
April 23, 2015 2:12 a.m.
Hello!Has anyone tried running a Domri Rade in here? I think it would give the deck nice draw/removal for quite a low cost ( and maybe even a win condition.)!Let me know what you guys think about that.Thank you :D
Gameover209X says... #1
Dude,
Glaring Spotlight is sick in this deck.
+1
November 16, 2013 4:16 a.m.