Top rank #16 on 2013-04-09 Thanks a lot!
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Hi there,
Blood Artist and all other undying creatures synergize well, especially Geralf's Messenger.
Our creatures have to die which happens, of course, through our opponent (by blocking or destruction) and by ourselves through Bone Splinters, Altar's Reap, Killing Wave and Bloodthrone Vampire. When we force our creatures to die it gives us (in the best case) a quadruple benefit.
For example: Blood Artist is on the battlefield and you play Geralf's Messenger. Then sacrifice it with Bone Splinters and destroy an opponent creature. With this combo you will deal 6 damage, Geralf's Messenger gets +1/+1 (4/3), the opponent has one creature less and you gain 2 life points. This is possible in turn 4!
Bloodthrone Vampire can get very crazy and useful in plenty of situation. In combination with Blood Artist and Gravecrawler and another Zombie on the field. With for example three black mana you can sacrifice Gravecrawler 4 times which results in 4 dmg, 4 lp and a 9/9 Bloodthrone Vampire.
It comes clear that dying becomes part of this game. Therefore Tragic Slip wont have problems to trigger its morbid.
Killing Wave puts the opponent in a uncomfortable situation but we can benefit from it. With a Blood Artist and some undying creatures on our side, this can be the game winning card!
Deadly Allure should work like Bone Splinters. You can send in Young Wolf as a suicide commando for example. Due to its flashback we can use it more often. In the best case we should get 2 deaths (with Blood Artist = 2 dmg and 2 lp) and Young Wolf with a +1/+1 returning.
Champion of Lambholt is our second win option in this deck. Because of creatures enter the battlefield very often (undying) he gets pumped very fast. His unblockable ability might gives us the opportunity to do a full attack and than sacrifice all our creatures with Killing Wave (in combanation with Blood Artist) to finish the opponent.
Garruk Relentless
is a well fit. First we can destroy either one of ours or one of our opponents creature, then after transforming we can produce some deathtouch wolfs (good for sacrifice and protection), then we can sacrifice a creature to search one of ours (for example getting Blood Artist for a final blow with Mutilate. Or when Blood Artist is on the field get Geralf's Messenger every round and sacrifice the one you played before). His last ability, although we try our best to not have creatures in our graveyard but of course it will happen, might us give enough power to defeat our opponent in a last attack.
Grim Backwoods just in case. It might help us at the late game when we need this one sacrifice or our hand is empty.
And on top, have a look at the mana curve. Ain't that sweet?
I think there has to be work done on the right proportions of the cards and I hope you will find cards that even fit better in this concept.
Thanks for your interest and have a nice weekend,
ronolulu