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What happens when Hellrider drops turn 3?

Standard Aggro RG (Gruul)

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Sideboard

Creature (4)

Instant (4)

Sorcery (4)


Maybeboard


Trying to abuse Hellrider while he is still in standard. Plenty of good T2 plays to set up a nasty T3 for Hellrider. Lightning Mauler makes creatures dropped after Hellrider hasty plus combos well with Burning-Tree Emissary T2 and T4. the extra mana helps drop more creatures even is Hellrider cant be played T3 and leads to truely explosive T4 or T5. the extra mana also helps you play something T4 and T5 while keeping enough mana open for brutal finishes with Dynacharge and Weapon Surge.

I would like suggestions of how best to add in Faithless Looting if you think it would help.

4x Forest were used instead of Rootbound Crag to prevent the awkward T1 where a dork could not be played or not having a target for Arbor Elf (if Rootbound Crag was only source of green mana)

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

11 - 4 Rares

12 - 4 Uncommons

22 - 4 Commons

Cards 60
Avg. CMC 1.84
Tokens Goblin 1/1 R
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