Maybeboard


UNDER CONSTRUCTION

- Step 1: Ramp up to 8 and slam Maelstrom Wanderer

- Step 2: ...

- Step 3: Profit

Intro/Summary Show

Why Maelstrom Wanderer? Show

The Combo Show

Top Deck Manipulation Show

Counterspells Show

Few more notable cards:

Non- Mana Artifact Suite Show

Misc Value Cards Show

Bribery - hilarious in metas you are familiar with, but also fun when casting blind, as it's usually pretty obvious which opponent has big creatures in their deck. A lot of big eldrazi in my usual groups, so the haste from Maelstrom Wanderer can be fun with annihilator or Ulamog, the Ceaseless Hunger , but also works just fine if just cast for its mana cost on turns 3 - 5.

Garruk, Primal Hunter - is usually just a draw 7 if I cascade into it, but if I think it can survive until my next turn or if I cascaded into an extra turn card I will generally plus it first.

Cards Maelstrom Wanderer doesn't like Show

Combos:

Food Chain + Misthollow Griffin /Eternal Scourge + Food Chain = infinite mana, and 99% time means I can win then and there

The Food Chain combo lets you play out your whole deck and win if opponents can't respond (casting spells hit with cascade is optional so you don't have to worry about All Is Dust fucking you over), but Food Chain can work nicely on its own with Maelstrom Wanderer too as a way of returning him to command zone. This makes multiple casts a turn not only possible but quite easy, especially if you hit expendable creatures that can help contribute to making the mana necessary. The goal in this situation is to dig for either Card: Misthollow Griffin or Eternal Scourge and win that way.

Palinchron needs no introduction - combos with Deadeye Navigator to give you infinite mana, or with Zendikar Resurgent to give you infinite mana and the ability to draw your entire deck and therefore win with one of the Deadeye combos.

Deadeye Navigator + Peregrine Drake also gives you infinite mana.

What can you do with infinite mana?

You use it to infinitely blink an Inferno Titan and headshot everybody or Venser, Shaper Savant and bounce all opponents' permanents.

Deadeye Navigator + Eternal Witness + Time Warp = infinite turns, if you have the mana.

Deadeye Navigator + a lot of things is just amazing - Venser, Shaper Savant and/or Glen Elendra Archmage is just broken, even without the infinite mana combo.

Only real nonbo is Spelljack + Surrak Dragonclaw - this hasn't happened to me yet but cascading into Surrak before Spelljack wouldn't be ideal.

Planned Changes Show

==Spoiler: Deck Variations

I've also designed the deck to be able to go back to its good stuff value town roots and go combo-less, by taking out the Food Chain combo pieces: Eternal Scourge , Squee, the Immortal Misthollow Griffin , Palinchron and Peregrine Drake with: Shardless Agent and Bloodbraid Elf for cascade-y flavour; Etali, Primal Storm (which might make the main deck soon too - way too much fun)

==Endspoiler

Thanks for reading!

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Date added 8 years
Last updated 5 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

50 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.98
Tokens Beast 3/3 G, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Wurm 6/6 G
Folders Excellent Primer, snazy (EDH), Echt heel leuk, EDH
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