Wheelin' and Dealin' (New Hands)

Commander / EDH* GoldenDiggle

SCORE: 8 | 21 COMMENTS | 1065 VIEWS | IN 1 FOLDER


Initial Testing - Phase 1 —Nov. 19, 2016

I still don't have all the cards for the deck, missing 2 wheels: Magus of the Wheel and Molten Psyche Regardless, I played some games with my playgroup who are also working on their 4 color decks.

Of the games I played with this deck, I did not have mana issues, usually having the most or second most land on the field. Corrupted Grafstone performed as good mana fixing for 2 CMC. I didn't get to cast Burgeoning. Gemstone Array came out each game and was amazing.

In the last game the Orzhov player was sitting pretty at 80 hp and I was sitting at 130 (Sangromancer OP). I had the mana to cast Fate Unraveler, 2 wheels, attack with Dragon Mage, play Kydele, equip Lightning Greaves and tap for 22 mana. With that mana and Gemstone Array, I played Past in Flamesfoil and Megrim then played wheels from my graveyard till dead. All in one turn. It was actually pretty gross.

Lightning Greaves and Swiftfoot Boots did good work in giving haste to whoever needed it at the time, the hexproof was also useful.

At one point I also got to cast Villainous Wealth for 10 and gave me a nice field + a walker.

I need more wipes, mainly blue that return. I need to pick up a Cyclonic Rift and some other similar wipes.

Nite_Owl12 says... #1

I know you like the cascade focus but for wheel deck Nekusar, the Mindrazer maybe more useful for competition

November 14, 2016 1:29 a.m.

freezerboy says... #2

It's always a "may" for Geth's Grimoire, so it's up to you if you want to draw 50 cards :)

November 14, 2016 2:31 a.m.

Winterblast says... #3

If you play so many wheel effects, adding a reanimator package to the deck feels like a must. Especially reanimator spells that can take creatures from the opponents too...Animate Dead, Reanimate, Necromancy, Dance of the Dead and others.

Memory Jar is a must in such a deck and Goblin Welder and Daretti, Scrap Savant would go along well with that...Mindslaver is also worth a try, since you give the opponents full hands often enough. What's better than using their full hands to ruin their own position in their own turns?

November 14, 2016 9:36 a.m.

Grind says... #4

cool deck, already looks like it could function very well.
if you want to include some hand denial, you could run Words of Waste which is also a discard engine for nath of the gilt leaf, megrim, etc.
depending on your budget; Leovold, Emissary of Trest in the 99 could be super mean with all your wheels.
i would think late game Rise of the Dark Realms would be a win con if you had haste enablers such as Fervor.
if you want to get more value out of all those cards you wheel away, Kozilek, Butcher of Truth can shuffle your graveyard back into your library.
Yawgmoth's Will can let you replay anything in your graveyard until eot.
finally you have access to blue, no harm in running Arcane Denial or Disdainful Stroke

November 15, 2016 2:36 p.m.

Grind says... #5

You could consider Umbral Mantle over Magewright's stone as it makes infinite colorless mana with kydele if you resolved a wheel effect this turn.

November 15, 2016 3:02 p.m.

RicketyEng says... #6

I second Geth's Grimoire.

I have an Arjun, the Shifting Flame deck which used to have milling as a possible path to victory. I had heard milling in EDH isn't the most effective because of the deck sizes, but wanted to try it anyway. Let me tell you that aside from that, people don't like being milled so it is likely to draw you hate. I recommend taking out Jace's Erasure. I took it out of my deck too but I kept Sphinx's Tutelage because it is just that potent.

Other chaotic, extra cast cards include Possibility Storm and Eye of the Storm. I have actually found that Arjun/Mindmoil are able to play around the possibility storm better than other decks can.

Another utility thing to go with Yidris (or any other wizards or other creatures) is Diviner's Wand. Equip your commander with it and start wheeling then swing for a one hit kill at an opponent.

November 16, 2016 3:25 p.m.

GoldenDiggle says... #7

I had this nice long response typed out then I hit backspace and went back a page. Shit.

Nite_Owl12: I know Nekusar does a better job, but Kydele, Chosen of Kruphix is more interesting to what I want to do.

freezerboy: I didn't notice the may! I'll take another look at Geth's Grimoire.

Winterblast: I definitely agree I need some reanimation and I think Memory Jar is great, but due to budget issues right now, I can't spend a whole lot on a deck. I agree if I run a few more artifacts some good recursion would be great.

Grind: I actually like the Words cycle, but they actively take power away from Kydele on top of me having to pay for them. Leovold is good for control, but he actively stops my opponents from triggering discard or draw effects. Kozilek and Rise of the Dark Realms are both great inclusions. I should get those. Arcane Denial looks really good, fills hands and gives my commander a mana tap. +1 Umbral Mantle has been added. I am considering adding Kruphix, God of Horizons, Gemstone Array, Pemmin's Aura, and even Galvanic Alchemist.

RicketyEng: The difference between Arjun's deck and this deck (assuming you had no wheels) is that my opponents are also drawing and discarding cards. Effectively, Jace's Erasure mills on top of the wheel effect, but I will try a few tests without it. I took out Possibility Storm because casting a wheel but getting the effect ~1/3 of the time (7 wheels/24 sorceries) isn't the best plan, but maybe I am being short sighted. Eye of the Storm is a must add for this deck, thanks! Diviner's Wand looks like pretty good.

Sorry that responses were short and took a while to arrive! I had to rewrite all of them, so it took me a while to remember.

November 16, 2016 10:31 p.m.

Nite_Owl12 says... #8

GoldenDiggle You may want to look into eldrazi spawn tokens if you want a ton of mana-especially Rapacious One

November 17, 2016 4:52 a.m.