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If you wanna a mid-budget version, please go Wheelmaster is Hot! (Mid Budget).

The gameplay starts at 51:06, also win the game.

I like my brew as I like my liquor, Single malt. Individuality, uniqueness, and uncompromising, with obvious advantages and short. Well, I can see the explosive power of boldness, impulsivity, and despising everything in mono-red.

If you are also a mad lad who walks on the edge of a blade regardless of the consequences, you may wish to try my well-polished baby.

In this deck, you will see the following strategy:

  • Wheels, quite many wheels.
  • Burns, tearing some artifacts.
  • And graveyard shenanigans, storm.

If you already feel dizzy, wanna turn back down. The egress is right over the top-right side with an X sign. The price of clicking on it may cost your 10-year life span.

I suppose you're willing to see your creatures turn sideways. Like to drain your every last mana as possible. Feeling the pain in their frown. Watching the whole world burn may not be bad at all.

The biggest issue with Red is that we have too many efficiency spells. Bursting spells left and right, until your hands have nothing left. You wish you had drawn more cards to fill your empty hand.

Worry not fellas. A competent Red mage does need no help from the other colors, we have the best solution all along, ascending to the Master of Wheels!

Begin with a Sol Ring in the opening hand, dayum! Draw it at turn 10, Dammit! A Wheelmaster would not have such troubles, he spins the troubles away! Leaps of faith. Hallelujah!

Mono color must have a downside; we suffer from "Short of Tutor" and "Narrow Interaction" in Red.

Having fewer tutor cards in EDH provides a randomized gameplay experience, which is fun. Meanwhile, having difficulty removing enchantments, and are almost left with burn spells to deal with creatures... we need something else to cover our ass.

Reintroducing an old-fashioned way, The Color-Less.

They're "efficient" but backward, and have a strong hint of jank. Synergy well with cards like Daretti, Scrap Savant, or Goblin Welderfoil ready to do some shenanigans.

In the ancient past, we red wizards were limited to burns, smashing artifacts, and cracking lands. This may be a curse, but nowadays we can bring this curse to everyone! Mycosynth Lattice, Liquimetal Coating, Liquimetal Torque, etc.

Everybody hates STAX, PERIOD. I'm not here pretending this strategy is fun to watch, just saying...

  • Winter Orb

    IMO, it's less salty than MLD (Mass Lands Destruction) which causes everyone to lose their lands. Meanwhile, opponents could blow up Winter Orb and catch up from behind.

  • Static Orb, Tangle Wire

    Furthermore, Neheb's ability needs to deal combat damage to trigger, and that helps a lot.

Voltron Style

The goal is simple, Aggravated Assault + Neheb, Dreadhorde Champion attack and discard your hand to activate repeatedly. The difficult part is to have at least five cards in hand.

Aggravated Assault synergy cards:

Storm Off Style

A 5/4 trampler won't stick around too long. Times go by, you could lose him forever. Underworld Breach is the Plan B, not just recasting Neheb from your graveyard.

A way that doesn't even need combat to win.

Tim the Enchanter Style

Once our graveyard was sealed, and Neheb was nowhere to be seen. Fear not people, the end is ticking... for enemies!

Remember we talked about making permanents into artifacts to let us access removal? Now try making a combo from it.

  • Clock of Omens + Liquimetal Torque + Magda, Brazen Outlaw Adding artifacts type to Magda. Taping both the clock and Magda, to untap herself, then tap the treasure and her to repeat this process. You'll end up with infinite loops that tap and untap an artifact dwarf, and that many tapped treasure tokens.

However, Magda's fetching cost doesn't require five "untapped" treasures. Therefore, we can fetch any dragon and every artifact from our library.

But how do you finish? Show

When you build a deck focused on doing one thing and one thing only, someone will try to stop it.

Neheb is always a easy target. Seeing him taken down is a bummer, but don't take that too much. We still have plans to win.

The only things that sealed out our way are hard-lock pieces like Dauthi Voidwalker, Narset, Parter of Veils, Opposition Agent, etc. Always remain calm in the face of threats. Use your precious removal precisely.

Who is the Wheelmaster?

Big shout out for QUEST FOR THE JANKLORD, an amazing YouTube channel. The Wheelmaster in that show is truly kind and generous. This deck may not be as benevolent as he is, but it's guaranteed that everyone is equal in front of the wheel.

“Ushigo dorbo gordo? (Would you like a hand, stranger?)” —The Wheelmaster

Feel free to ask about how to operate this deck or any suggestions. And consider giving an Upvote +1 ?

Suggestions

Updates Add

DFT Update— February 17, 2025

In: Monument to Endurance, Vexing Bauble.

Out: Mask of Memory, Stone of Erech.

Neheb can't fit in Bracket 3 at my local meta. It's too slow to start the combat at turn 4~5. Consider facing only Bracket 4 decks, MLD could be back on the menu? We'll see.

Comments

Casual

98% Competitive

Date added 4 years
Last updated 2 weeks
Exclude colors WUBG
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

45 - 0 Rares

14 - 0 Uncommons

7 - 10 Commons

Cards 100
Avg. CMC 2.84
Tokens Clue, Construct 0/0 C, Copy Clone, Food, Rogue 2/2 B, Treasure
Folders Primer, Tapped Out - User Decks, Mono R, Awesome Decks, Decks, Mono Red EDH, Commander's that look cool
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